From cea2091504335e9bf1ef0d635794378f008a27b6 Mon Sep 17 00:00:00 2001 From: Chris Forbes Date: Mon, 28 Dec 2009 22:43:37 +1300 Subject: [PATCH] don't play deploy sound to everyone --- OpenRa.Game/Traits/Activities/DeployMcv.cs | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/OpenRa.Game/Traits/Activities/DeployMcv.cs b/OpenRa.Game/Traits/Activities/DeployMcv.cs index 74354ee6af..040e147e20 100755 --- a/OpenRa.Game/Traits/Activities/DeployMcv.cs +++ b/OpenRa.Game/Traits/Activities/DeployMcv.cs @@ -11,8 +11,11 @@ namespace OpenRa.Game.Traits.Activities Game.world.AddFrameEndTask( _ => { Game.world.Remove( self ); - Sound.Play("placbldg.aud"); - Sound.Play("build5.aud"); + if (self.Owner == Game.LocalPlayer) + { + Sound.Play("placbldg.aud"); + Sound.Play("build5.aud"); + } Game.world.Add( new Actor( Rules.UnitInfo["fact"], self.Location - new int2( 1, 1 ), self.Owner ) ); } ); return this;