Fixed #4640 - Units teleport into transports.
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@@ -62,7 +62,7 @@ namespace OpenRA.Mods.Cnc
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cargoFacing.Facing = facing.Facing;
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var cargoPassenger = c.Trait<Passenger>();
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if (cargoInfo.DisplayTypes.Contains(cargoPassenger.info.CargoType))
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if (cargoInfo.DisplayTypes.Contains(cargoPassenger.Info.CargoType))
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{
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var offset = pos - c.CenterPosition + body.LocalToWorld(cargoInfo.LocalOffset[i++ % cargoInfo.LocalOffset.Length].Rotate(bodyOrientation));
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foreach (var cr in c.Render(wr))
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