From cecdd73e08c19ea683d6e613b29b54e38cd15efd Mon Sep 17 00:00:00 2001 From: Chris Forbes Date: Wed, 6 Oct 2010 18:37:32 +1300 Subject: [PATCH] destroy ore in all smudged cells --- OpenRA.Mods.RA/Combat.cs | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/OpenRA.Mods.RA/Combat.cs b/OpenRA.Mods.RA/Combat.cs index c1d6c5b199..21234f1dd2 100755 --- a/OpenRA.Mods.RA/Combat.cs +++ b/OpenRA.Mods.RA/Combat.cs @@ -62,7 +62,11 @@ namespace OpenRA.Mods.RA smudgeCells = smudgeCells.Except(world.FindTilesInCircle(targetTile, warhead.Size[1])) ; foreach (var sc in smudgeCells) + { smudgeLayer.AddSmudge(sc); + if (warhead.Ore) + world.WorldActor.Trait().Destroy(sc); + } } else smudgeLayer.AddSmudge(targetTile);