messy first pass at fixing map change palette weirdness, etc
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@@ -89,7 +89,7 @@ namespace OpenRa.Game
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TechTree = new TechTree();
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Map = new Map( AllRules );
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FileSystem.Mount( new Package( Rules.Map.Theater + ".mix" ) );
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FileSystem.MountTemporary( new Package( Rules.Map.Theater + ".mix" ) );
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TileSet = new TileSet( Map.TileSuffix );
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}
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