messy first pass at fixing map change palette weirdness, etc

This commit is contained in:
Chris Forbes
2009-12-24 08:43:26 +13:00
parent a9010d1947
commit cf0be69f66
5 changed files with 32 additions and 6 deletions

View File

@@ -89,7 +89,7 @@ namespace OpenRa.Game
TechTree = new TechTree();
Map = new Map( AllRules );
FileSystem.Mount( new Package( Rules.Map.Theater + ".mix" ) );
FileSystem.MountTemporary( new Package( Rules.Map.Theater + ".mix" ) );
TileSet = new TileSet( Map.TileSuffix );
}