messy first pass at fixing map change palette weirdness, etc
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@@ -5,8 +5,12 @@ namespace OpenRa.Game.Graphics
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{
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static class SpriteSheetBuilder
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{
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static Dictionary<string, Sprite[]> sprites =
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new Dictionary<string, Sprite[]>();
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public static void Initialize()
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{
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sprites = new Dictionary<string, Sprite[]>();
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}
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static Dictionary<string, Sprite[]> sprites;
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public static Sprite LoadSprite(string filename, params string[] exts )
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{
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