messy first pass at fixing map change palette weirdness, etc

This commit is contained in:
Chris Forbes
2009-12-24 08:43:26 +13:00
parent a9010d1947
commit cf0be69f66
5 changed files with 32 additions and 6 deletions

View File

@@ -6,8 +6,14 @@ namespace OpenRa.Game.Graphics
{
static class UnitSheetBuilder
{
public static readonly List<Sprite> sprites = new List<Sprite>();
static Dictionary<string, Range<int>> sequences = new Dictionary<string, Range<int>>();
public static void Initialize()
{
sprites = new List<Sprite>();
sequences = new Dictionary<string, Range<int>>();
}
public static List<Sprite> sprites;
static Dictionary<string, Range<int>> sequences;
public static Range<int> GetUnit(string name)
{