messy first pass at fixing map change palette weirdness, etc
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@@ -6,8 +6,14 @@ namespace OpenRa.Game.Graphics
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{
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static class UnitSheetBuilder
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{
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public static readonly List<Sprite> sprites = new List<Sprite>();
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static Dictionary<string, Range<int>> sequences = new Dictionary<string, Range<int>>();
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public static void Initialize()
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{
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sprites = new List<Sprite>();
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sequences = new Dictionary<string, Range<int>>();
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}
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public static List<Sprite> sprites;
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static Dictionary<string, Range<int>> sequences;
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public static Range<int> GetUnit(string name)
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{
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