diff --git a/mods/ra/maps/soviet-05/reinforcements_teams.lua b/mods/ra/maps/soviet-05/reinforcements_teams.lua index beba1f0a41..68025ab5ed 100644 --- a/mods/ra/maps/soviet-05/reinforcements_teams.lua +++ b/mods/ra/maps/soviet-05/reinforcements_teams.lua @@ -95,7 +95,7 @@ IslandTroops2 = function() elseif Map.Difficulty == "Easy" then return else - Trigger.OnAllKilled(unit, function() + Trigger.OnAllKilled(units, function() if Map.Difficulty == "Hard" then Trigger.AfterDelay(DateTime.Minutes(3), IslandTroops2) else