Update map yaml formatting.
This commit is contained in:
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@@ -8,10 +8,10 @@ Title: Storm the Beachhead
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Description: Use the units provided to protect the Mobile Construction Vehicle. (MCV)\n\nYou should then deploy the MCV by double clicking on it.\n\nThen you can begin to build up a base. Start with a Power Plant.\n\nFinally, search out and destroy all enemy Nod units in the surrounding area.
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PreviewVideo: gdi1.vqa
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Author: Westwood Studios
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PreviewVideo: gdi1.vqa
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Tileset: TEMPERAT
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MapSize: 64,64
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@@ -37,7 +37,7 @@ Players:
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Race: nod
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ColorRamp: 3,255,127
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Allies: Nod
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Enemies: GDI,Creeps
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Enemies: GDI, Creeps
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PlayerReference@GDI:
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Name: GDI
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Playable: True
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@@ -50,7 +50,7 @@ Players:
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LockSpawn: True
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LockTeam: True
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Allies: GDI
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Enemies: Nod,Creeps
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Enemies: Nod, Creeps
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PlayerReference@Neutral:
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Name: Neutral
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OwnsWorld: True
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@@ -60,7 +60,7 @@ Players:
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Name: Creeps
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NonCombatant: True
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Race: Random
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Enemies: Nod,GDI
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Enemies: Nod, GDI
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Actors:
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Actor0: sbag
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@@ -8,10 +8,10 @@ Title: Knock out the Refinery
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Description: Defend your position, deploy the MCV, then build a sizable force to search out and destroy the Nod base in the area.\n\nAll Nod units and structures must be either destroyed or captured to complete objective.
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PreviewVideo: gdi2.vqa
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Author: Westwood Studios
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PreviewVideo: gdi2.vqa
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Tileset: TEMPERAT
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MapSize: 64,64
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@@ -60,7 +60,7 @@ Players:
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Name: Creeps
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NonCombatant: True
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Race: Random
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Enemies: Nod,GDI
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Enemies: Nod, GDI
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Actors:
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Actor0: sbag
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@@ -8,10 +8,10 @@ Title: Get the Rods back (a)
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Description: Nod has captured classified GDI property.\n\nYou must find and retrieve the stolen equipment.\n\nIt is being transported in a shipping crate.\n\nUse the new APC to strategically transport infantry through Nod forces.
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PreviewVideo: gdi4b.vqa
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Author: Westwood Studios
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PreviewVideo: gdi4b.vqa
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Tileset: TEMPERAT
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MapSize: 64,64
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@@ -61,7 +61,7 @@ Players:
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Name: Creeps
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NonCombatant: True
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Race: Random
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Enemies: Nod,GDI
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Enemies: Nod, GDI
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Actors:
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Actor0: cycl
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@@ -6,10 +6,10 @@ RequiresMod: cnc
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Title: Get the Rods back (b)
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Author: Westwood Studios
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Description: Nod has captured classified GDI property.\n\nYou must find and retrieve the stolen equipment.\n\nIt is being transported in a shipping crate.\n\nUse the new APC to strategically transport infantry through Nod forces.
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Author: Westwood Studios
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PreviewVideo: gdi4b.vqa
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Tileset: TEMPERAT
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@@ -60,7 +60,7 @@ Players:
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Name: Creeps
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NonCombatant: True
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Race: Random
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Enemies: Nod,GDI
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Enemies: Nod, GDI
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Actors:
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Actor0: sbag
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@@ -688,4 +688,3 @@ Voices:
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Notifications:
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Translations:
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@@ -6,10 +6,10 @@ RequiresMod: cnc
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Title: Take Białystok
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Author: Westwood Studios
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Description: Nod is moving to capture and hold a civilian town.\n\nYour mission is to reach the town first and hold off invading Nod units until GDI reinforcements can arrive.\n\nAll invading Nod units must be destroyed.
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Author: Westwood Studios
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PreviewVideo: gdi4a.vqa
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Tileset: TEMPERAT
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@@ -37,13 +37,13 @@ Players:
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OwnsWorld: True
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NonCombatant: True
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Race: gdi
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Enemies: Nod,GDI
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Enemies: Nod, GDI
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PlayerReference@Nod:
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Name: Nod
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Race: nod
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ColorRamp: 3,255,127
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Allies: Nod
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Enemies: GDI,Civillians
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Enemies: GDI, Civillians
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PlayerReference@GDI:
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Name: GDI
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Playable: True
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@@ -59,14 +59,14 @@ Players:
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Enemies: Nod
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PlayerReference@Civillians:
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Name: Civillians
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NonCombatant: True
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Race: gdi
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Enemies: Nod
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NonCombatant: True
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PlayerReference@Creeps:
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Name: Creeps
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NonCombatant: True
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Race: Random
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Enemies: Nod,GDI
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Enemies: Nod, GDI
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Actors:
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Actor0: v17
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@@ -8,10 +8,10 @@ Title: Nikoomba's Demise
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Description: In order for the Brotherhood to gain a foothold, we must begin by eliminating certain elements.\n\nNikoomba, the nearby village's leader, is one such element.\n\nHis views and ours do not coincide.\n\nHe and his whole group must be eliminated.
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PreviewVideo: nod1.vqa
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Author: Westwood Studios
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PreviewVideo: nod1.vqa
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Tileset: DESERT
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MapSize: 64,64
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@@ -58,12 +58,12 @@ Players:
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ColorRamp: 3,255,127
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LockSpawn: True
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LockTeam: True
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Enemies: GDI,Villagers
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Enemies: GDI, Villagers
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PlayerReference@Creeps:
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Name: Creeps
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NonCombatant: True
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Race: Random
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Enemies: Nod,GDI
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Enemies: Nod, GDI
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Actors:
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Actor46: e1
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@@ -367,6 +367,7 @@ Rules:
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ShowOwnerRow: false
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HARV:
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-MustBeDestroyed:
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Sequences:
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VoxelSequences:
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@@ -8,10 +8,10 @@ Title: Sudanese Prison Break (a)
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Description: GDI has established a prison camp, where they are detaining some of the local political leaders.\n\nKane wishes to liberate these victims.\n\nDestroy the GDI forces and capture the prison, do not destroy it.
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PreviewVideo: nod3.vqa
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Author: Westwood Studios
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PreviewVideo: nod3.vqa
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Tileset: DESERT
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MapSize: 64,64
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@@ -62,7 +62,7 @@ Players:
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Name: Creeps
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NonCombatant: True
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Race: Random
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Enemies: Nod,GDI
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Enemies: Nod, GDI
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Actors:
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Actor0: sbag
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@@ -8,10 +8,10 @@ Title: Sudanese Prison Break (b)
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Description: GDI has established a prison camp, where they are detaining some of the local political leaders.\n\nKane wishes to liberate these victims.\n\nDestroy the GDI forces and capture the prison, do not destroy it.
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PreviewVideo: nod3.vqa
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Author: Westwood Studios
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PreviewVideo: nod3.vqa
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Tileset: DESERT
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MapSize: 64,64
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@@ -62,7 +62,7 @@ Players:
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Name: Creeps
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NonCombatant: True
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Race: Random
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Enemies: Nod,GDI
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Enemies: Nod, GDI
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Actors:
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Actor117: e1
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@@ -28,13 +28,13 @@ Players:
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Race: nod
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ColorRamp: 3,255,127
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Allies: Nod
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Enemies: GDI,Creeps
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Enemies: GDI, Creeps
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PlayerReference@GDI:
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Name: GDI
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Race: gdi
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ColorRamp: 31,222,183
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Allies: GDI
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Enemies: Nod,Creeps
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Enemies: Nod, Creeps
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PlayerReference@Neutral:
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Name: Neutral
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OwnsWorld: True
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@@ -74,7 +74,7 @@ Players:
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Name: Creeps
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NonCombatant: True
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Race: Random
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Enemies: Nod,GDI,Multi0,Multi1,Multi2,Multi3,Multi4,Multi5
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Enemies: Nod, GDI, Multi0, Multi1, Multi2, Multi3, Multi4, Multi5
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Actors:
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boat1: boat
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@@ -40,66 +40,66 @@ Players:
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Playable: True
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LockRace: True
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Race: nod
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Enemies: Multi9,Multi1,Multi2,Multi3,Multi4,Multi5,Multi6,Multi7,Multi8
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Enemies: Multi9, Multi1, Multi2, Multi3, Multi4, Multi5, Multi6, Multi7, Multi8
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PlayerReference@Multi1:
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Name: Multi1
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Playable: True
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LockRace: True
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Race: nod
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Enemies: Multi0,Multi2,Multi3,Multi4,Multi5,Multi6,Multi7,Multi8,Multi9
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Enemies: Multi0, Multi2, Multi3, Multi4, Multi5, Multi6, Multi7, Multi8, Multi9
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PlayerReference@Multi2:
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Name: Multi2
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Playable: True
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LockRace: True
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Race: nod
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Enemies: Multi0,Multi1,Multi3,Multi4,Multi5,Multi6,Multi7,Multi8,Multi9
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Enemies: Multi0, Multi1, Multi3, Multi4, Multi5, Multi6, Multi7, Multi8, Multi9
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PlayerReference@Multi3:
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Name: Multi3
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Playable: True
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LockRace: True
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Race: nod
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Enemies: Multi0,Multi1,Multi2,Multi4,Multi5,Multi6,Multi7,Multi8,Multi9
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Enemies: Multi0, Multi1, Multi2, Multi4, Multi5, Multi6, Multi7, Multi8, Multi9
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PlayerReference@Multi4:
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Name: Multi4
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Playable: True
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LockRace: True
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Race: nod
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Enemies: Multi0,Multi1,Multi2,Multi3,Multi5,Multi6,Multi7,Multi8,Multi9
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Enemies: Multi0, Multi1, Multi2, Multi3, Multi5, Multi6, Multi7, Multi8, Multi9
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PlayerReference@Multi5:
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Name: Multi5
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Playable: True
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LockRace: True
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Race: nod
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Enemies: Multi0,Multi1,Multi2,Multi3,Multi4,Multi6,Multi7,Multi8,Multi9
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Enemies: Multi0, Multi1, Multi2, Multi3, Multi4, Multi6, Multi7, Multi8, Multi9
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PlayerReference@Multi6:
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Name: Multi6
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Playable: True
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LockRace: True
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Race: nod
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Enemies: Multi0,Multi1,Multi2,Multi3,Multi4,Multi5,Multi7,Multi8,Multi9
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Enemies: Multi0, Multi1, Multi2, Multi3, Multi4, Multi5, Multi7, Multi8, Multi9
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PlayerReference@Multi7:
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Name: Multi7
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Playable: True
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LockRace: True
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Race: nod
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Enemies: Multi0,Multi1,Multi2,Multi3,Multi4,Multi5,Multi6,Multi8,Multi9
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Enemies: Multi0, Multi1, Multi2, Multi3, Multi4, Multi5, Multi6, Multi8, Multi9
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PlayerReference@Multi8:
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Name: Multi8
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Playable: True
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LockRace: True
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Race: nod
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Enemies: Multi0,Multi1,Multi2,Multi3,Multi4,Multi5,Multi6,Multi7,Multi9
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Enemies: Multi0, Multi1, Multi2, Multi3, Multi4, Multi5, Multi6, Multi7, Multi9
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PlayerReference@Multi9:
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Name: Multi9
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Playable: True
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LockRace: True
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Race: nod
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Enemies: Multi0,Multi1,Multi2,Multi3,Multi4,Multi5,Multi6,Multi7,Multi8
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Enemies: Multi0, Multi1, Multi2, Multi3, Multi4, Multi5, Multi6, Multi7, Multi8
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PlayerReference@Creeps:
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Name: Creeps
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NonCombatant: True
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Race: gdi
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Enemies: Multi0,Multi1,Multi2,Multi3,Multi4,Multi5,Multi6,Multi7,Multi8,Multi9
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Enemies: Multi0, Multi1, Multi2, Multi3, Multi4, Multi5, Multi6, Multi7, Multi8, Multi9
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Actors:
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Actor0: apc
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