Revert FlightDynamics
This needs more thought and most parts might get superseded by other approaches. Kept CanSlide separation from CanHover.
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@@ -48,7 +48,7 @@ namespace OpenRA.Mods.Common.Activities
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// We can't possibly turn this fast
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var desiredFacing = aircraft.Facing + 64;
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// This override is necessary, otherwise aircraft with Slide flag would circle sideways
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// This override is necessary, otherwise aircraft with CanSlide would circle sideways
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var move = aircraft.FlyStep(aircraft.Facing);
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Fly.FlyTick(self, aircraft, desiredFacing, aircraft.Info.CruiseAltitude, move, turnSpeedOverride);
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