TreeCache dies; trees & MINE have unitinfo
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@@ -47,12 +47,12 @@ namespace OpenRa.Game
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+ "; add Traits= to units.ini for appropriate unit" );
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}
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public Actor( TreeReference tree, TreeCache treeRenderer )
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{
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ActorID = 0xffffffff;
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Location = new int2( tree.Location );
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traits.Add( new Traits.Tree( treeRenderer.GetImage( tree.Image ) ) );
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}
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//public Actor( TreeReference tree, TreeCache treeRenderer )
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//{
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// ActorID = 0xffffffff;
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// Location = new int2( tree.Location );
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// traits.Add( new Traits.Tree( treeRenderer.GetImage( tree.Image ) ) );
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//}
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public void Tick()
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{
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