TreeCache dies; trees & MINE have unitinfo

This commit is contained in:
Chris Forbes
2009-12-03 18:59:11 +13:00
parent bbbe23ae90
commit cf54a47b0c
9 changed files with 295 additions and 19 deletions

View File

@@ -31,14 +31,16 @@ namespace OpenRa.Game
FileSystem.Open( "rules.ini" ),
FileSystem.Open( "aftermathUnits.ini" ),
FileSystem.Open( "units.ini" ),
FileSystem.Open( "campaignUnits.ini" ) );
FileSystem.Open("campaignUnits.ini"),
FileSystem.Open("trees.ini"));
else
AllRules = new IniFile(
FileSystem.Open("session.ini"),
FileSystem.Open(mapFileName),
FileSystem.Open("rules.ini"),
FileSystem.Open("units.ini"),
FileSystem.Open("campaignUnits.ini"));
FileSystem.Open("campaignUnits.ini"),
FileSystem.Open("trees.ini"));
General = new GeneralInfo();
FieldLoader.Load(General, AllRules.GetSection("General"));