diff --git a/mods/ts/rules/gdi-infantry.yaml b/mods/ts/rules/gdi-infantry.yaml index fcbaf0f2a9..1925f7d6a2 100644 --- a/mods/ts/rules/gdi-infantry.yaml +++ b/mods/ts/rules/gdi-infantry.yaml @@ -24,6 +24,8 @@ E2: Voice: Attack WithInfantryBody: DefaultAttackSequence: attack + RevealsShroud: + Range: 7c0 ProducibleWithLevel: Prerequisites: barracks.upgraded @@ -78,7 +80,7 @@ JUMPJET: Voiced: VoiceSet: JumpJet Mobile: - Speed: 56 + Speed: 71 Jumpjet: True JumpjetTransitionCost: 100 JumpjetCondition: airborne diff --git a/mods/ts/rules/gdi-vehicles.yaml b/mods/ts/rules/gdi-vehicles.yaml index b18dcfb515..0bde73c3e8 100644 --- a/mods/ts/rules/gdi-vehicles.yaml +++ b/mods/ts/rules/gdi-vehicles.yaml @@ -24,8 +24,6 @@ APC: RequiresCondition: !inside-tunnel Range: 5c0 MaxHeightDelta: 3 - Turreted: - TurnSpeed: 10 Cargo: Types: Infantry MaxWeight: 5 diff --git a/mods/ts/rules/nod-infantry.yaml b/mods/ts/rules/nod-infantry.yaml index c20b90e5da..55e7bdf64a 100644 --- a/mods/ts/rules/nod-infantry.yaml +++ b/mods/ts/rules/nod-infantry.yaml @@ -15,7 +15,7 @@ E3: Health: HP: 100 Mobile: - Speed: 42 + Speed: 56 Armament@PRIMARY: Weapon: Bazooka LocalOffset: 356,0,967 @@ -25,6 +25,8 @@ E3: Voice: Attack WithInfantryBody: DefaultAttackSequence: attack + RevealsShroud: + Range: 7c0 ProducibleWithLevel: Prerequisites: barracks.upgraded diff --git a/mods/ts/rules/shared-infantry.yaml b/mods/ts/rules/shared-infantry.yaml index 8be9357f50..fa2c9c3a31 100644 --- a/mods/ts/rules/shared-infantry.yaml +++ b/mods/ts/rules/shared-infantry.yaml @@ -31,6 +31,8 @@ E1: FactionImages: gdi: e1.gdi nod: e1.nod + RevealsShroud: + Range: 5c0 ENGINEER: Inherits: ^Soldier @@ -48,7 +50,7 @@ ENGINEER: Mobile: Speed: 56 Health: - HP: 500 + HP: 100 Passenger: PipType: Yellow EngineerRepair: diff --git a/mods/ts/rules/shared-vehicles.yaml b/mods/ts/rules/shared-vehicles.yaml index a8b6048828..7a4fe0fde3 100644 --- a/mods/ts/rules/shared-vehicles.yaml +++ b/mods/ts/rules/shared-vehicles.yaml @@ -7,20 +7,20 @@ MCV: Prerequisites: ~factory, tech, ~techlevel.medium Description: Deploys into another Construction Yard.\n Unarmed Valued: - Cost: 2000 + Cost: 2500 Tooltip: Name: Mobile Construction Vehicle Selectable: Priority: 3 Health: - HP: 600 + HP: 1000 Armor: - Type: Light + Type: Heavy Mobile: - Speed: 85 + Speed: 42 RevealsShroud: RequiresCondition: !inside-tunnel - Range: 4c0 + Range: 6c0 MaxHeightDelta: 3 MustBeDestroyed: RequiredForShortGame: true @@ -133,8 +133,12 @@ LPST: TurnSpeed: 5 RequiresCondition: !empdisable && undeployed RevealsShroud: - RequiresCondition: !inside-tunnel - Range: 7c0 + RequiresCondition: !inside-tunnel && undeployed + Range: 10c0 + MaxHeightDelta: 3 + RevealsShroud@DEPLOYED: + RequiresCondition: !undeployed + Range: 8c0 MaxHeightDelta: 3 GrantCondition@PREVIEWWORKAROUND: Condition: real-actor