Merge pull request #5759 from Mailaender/ra-tech-capture

Added capturable tech to Red Alert
This commit is contained in:
Paul Chote
2014-07-01 19:24:23 +12:00
13 changed files with 152 additions and 195 deletions

View File

@@ -1,6 +1,6 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
@@ -12,8 +12,12 @@ namespace OpenRA.Traits
{
public class CountryInfo : TraitInfo<Country>
{
[Desc("This is the name exposed to the players.")]
public readonly string Name = null;
[Desc("This is the internal name for owner checks.")]
public readonly string Race = null;
public readonly bool Selectable = true;
}

View File

@@ -1,6 +1,6 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
@@ -14,10 +14,20 @@ namespace OpenRA.Mods.RA
{
public class BuildableInfo : TraitInfo<Buildable>
{
[Desc("The prerequisite names that must be available before this can be built.",
"This can be prefixed with ! to invert the prerequisite (disabling production if the prerequisite is available)",
"and/or ~ to hide the actor from the production palette if the prerequisite is not available.",
"Prerequisites are granted by actors with the Building trait (with a prerequisite string given by the lower case actor name)",
"and by the ProvidesCustomPrerequisite trait.")]
public readonly string[] Prerequisites = { };
[Desc("Restrict production to a specific race(s). **Deprecated**: Use race-specific prerequisites instead.")]
public readonly string[] Owner = { };
[Desc("Production queue(s) that can produce this.")]
public readonly string[] Queue = { };
[Desc("Disable production when there are more than this many of this actor on the battlefield. Set to 0 to disable.")]
public readonly int BuildLimit = 0;
// TODO: UI fluff; doesn't belong here

View File

@@ -1,6 +1,6 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
@@ -13,12 +13,15 @@ using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
[Desc("Attach this to actors which should be able to regenerate their health points.")]
class SelfHealingInfo : ITraitInfo, Requires<HealthInfo>
{
public readonly int Step = 5;
public readonly int Ticks = 5;
public readonly float HealIfBelow = .5f;
public readonly int DamageCooldown = 0;
[Desc("The Type defined by SelfHealingTech required to enable this.")]
public readonly string RequiresTech = null;
public virtual object Create(ActorInitializer init) { return new SelfHealing(this); }
@@ -65,6 +68,7 @@ namespace OpenRA.Mods.RA
}
}
[Desc("Attach this to an actor required as prerequisite for all owned units to regenerate health.")]
class SelfHealingTechInfo : ITraitInfo
{
public readonly string Type = null;

View File

@@ -334,7 +334,7 @@ namespace OpenRA.Utility
doc.Append("<tr><td>{0}</td><td>{1}</td><td>{2}</td>".F(f.Name, defaultValue, fieldType));
doc.Append("<td>");
foreach (var line in fieldDescLines)
doc.Append(line);
doc.Append(line + " ");
doc.AppendLine("</td></tr>");
}
doc.AppendLine("</table>");

View File

@@ -883,58 +883,64 @@ Rules:
MustBeDestroyed:
APWR:
Buildable:
Owner: None
Prerequisites: ~disabled
FIX:
Buildable:
Owner: None
Prerequisites: ~disabled
SYRD:
Buildable:
Owner: None
Prerequisites: ~disabled
WEAP:
Buildable:
Owner: None
Prerequisites: ~disabled
DOME:
Buildable:
Owner: None
Prerequisites: ~disabled
HPAD:
Buildable:
Owner: None
Prerequisites: ~disabled
ATEK:
Buildable:
Owner: None
Prerequisites: ~disabled
BRIK:
Buildable:
Owner: None
HBOX.E1:
Prerequisites: ~disabled
HBOX:
Buildable:
Owner: None
Prerequisites: ~disabled
PBOX:
Buildable:
Prerequisites: ~disabled
GUN:
Buildable:
Owner: None
Prerequisites: ~disabled
AGUN:
Buildable:
Owner: None
Prerequisites: ~disabled
GAP:
Buildable:
Owner: None
Prerequisites: ~disabled
PDOX:
Buildable:
Owner: None
Prerequisites: ~disabled
MSLO:
Buildable:
Owner: None
Prerequisites: ~disabled
E6:
Buildable:
Owner: None
Prerequisites: ~disabled
SPY:
Buildable:
Owner: None
Prerequisites: ~disabled
MECH:
Buildable:
Owner: None
Prerequisites: ~disabled
E7:
Buildable:
Owner: None
Prerequisites: ~disabled
HIJACKER:
Buildable:
Prerequisites: ~disabled
Sequences:

View File

@@ -773,37 +773,37 @@ Rules:
-SpawnMPUnits:
APWR:
Buildable:
Owner: a
Prerequisites: ~disabled
STEK:
Buildable:
Owner: a
Prerequisites: ~disabled
BARR:
Buildable:
Owner: a
Prerequisites: ~disabled
FIX:
Buildable:
Owner: a
Prerequisites: ~disabled
POWR:
Buildable:
Owner: a
Prerequisites: ~disabled
AFLD:
Buildable:
Owner: a
Prerequisites: ~disabled
PROC:
Buildable:
Owner: a
Prerequisites: ~disabled
WEAP:
Buildable:
Owner: a
Prerequisites: ~disabled
DOME:
Buildable:
Owner: a
Prerequisites: ~disabled
SPEN:
Buildable:
Owner: a
Prerequisites: ~disabled
SILO:
Buildable:
Owner: a
Prerequisites: ~disabled
Player:
ClassicProductionQueue@Building:
BuildSpeed: 0.4

View File

@@ -2278,52 +2278,52 @@ Rules:
MustBeDestroyed:
ATEK:
Buildable:
Owner: None
Prerequisites: ~disabled
GAP:
Buildable:
Owner: None
Prerequisites: ~disabled
MSLO:
Buildable:
Owner: None
Prerequisites: ~disabled
PDOX:
Buildable:
Owner: None
Prerequisites: ~disabled
E7:
Buildable:
Owner: None
Prerequisites: ~disabled
2TNK:
Buildable:
Owner: None
Prerequisites: ~disabled
ARTY:
Buildable:
Owner: None
Prerequisites: ~disabled
CTNK:
Buildable:
Owner: None
Prerequisites: ~disabled
MGG:
Buildable:
Owner: None
Prerequisites: ~disabled
MNLY.AT:
Buildable:
Owner: None
Prerequisites: ~disabled
MRJ:
Buildable:
Owner: None
Prerequisites: ~disabled
TRUK:
Buildable:
Owner: None
Prerequisites: ~disabled
HIND:
Buildable:
Owner: None
Prerequisites: ~disabled
CA:
Buildable:
Owner: None
Prerequisites: ~disabled
DD:
Buildable:
Owner: None
Prerequisites: ~disabled
STNK:
Buildable:
Owner: None
Prerequisites: ~disabled
Sequences:

View File

@@ -78,7 +78,6 @@ MIG:
Queue: Plane
BuildPaletteOrder: 100
Prerequisites: afld, stek
Owner: soviet
Hotkey: m
Valued:
Cost: 2000
@@ -131,7 +130,6 @@ YAK:
Queue: Plane
BuildPaletteOrder: 50
Prerequisites: afld
Owner: soviet
Hotkey: y
Valued:
Cost: 1000
@@ -190,7 +188,6 @@ TRAN:
Queue: Helicopter
BuildPaletteOrder: 110
Prerequisites: hpad
Owner: allies
Hotkey: t
Valued:
Cost: 900
@@ -232,7 +229,6 @@ HELI:
Queue: Helicopter
BuildPaletteOrder: 90
Prerequisites: hpad, atek
Owner: allies
Hotkey: l
Valued:
Cost: 2000
@@ -283,7 +279,6 @@ HIND:
Queue: Helicopter
BuildPaletteOrder: 90
Prerequisites: hpad
Owner: allies
Hotkey: h
Valued:
Cost: 1000

View File

@@ -3,8 +3,7 @@ DOG:
Buildable:
Queue: Infantry
BuildPaletteOrder: 30
Prerequisites: barr
Owner: soviet
Prerequisites: ~barr
Hotkey: o
Valued:
Cost: 200
@@ -34,7 +33,6 @@ E1:
Buildable:
Queue: Infantry
BuildPaletteOrder: 10
Owner: allies,soviet
Hotkey: i
Valued:
Cost: 100
@@ -65,8 +63,7 @@ E2:
Buildable:
Queue: Infantry
BuildPaletteOrder: 10
Owner: soviet
Prerequisites: barr
Prerequisites: ~barr
Hotkey: g
Valued:
Cost: 160
@@ -102,7 +99,6 @@ E3:
Buildable:
Queue: Infantry
BuildPaletteOrder: 20
Owner: allies,soviet
Hotkey: r
Valued:
Cost: 300
@@ -136,8 +132,7 @@ E4:
Buildable:
Queue: Infantry
BuildPaletteOrder: 60
Prerequisites: ftur
Owner: soviet
Prerequisites: ~barr, ftur
Hotkey: t
Valued:
Cost: 300
@@ -169,7 +164,6 @@ E6:
Buildable:
Queue: Infantry
BuildPaletteOrder: 50
Owner: soviet,allies
Hotkey: e
Valued:
Cost: 500
@@ -201,8 +195,7 @@ SPY:
Buildable:
Queue: Infantry
BuildPaletteOrder: 60
Prerequisites: dome, tent
Owner: allies
Prerequisites: dome, ~tent
Hotkey: p
Valued:
Cost: 500
@@ -239,7 +232,6 @@ E7:
Queue: Infantry
BuildPaletteOrder: 110
Prerequisites: techcenter
Owner: allies
Hotkey: y
BuildLimit: 1
Valued:
@@ -279,8 +271,7 @@ MEDI:
Buildable:
Queue: Infantry
BuildPaletteOrder: 20
Owner: allies
Prerequisites: tent
Prerequisites: ~tent
Hotkey: m
Valued:
Cost: 200
@@ -315,8 +306,7 @@ MECH:
Buildable:
Queue: Infantry
BuildPaletteOrder: 70
Owner: allies
Prerequisites: fix
Prerequisites: ~tent, fix
Hotkey: c
Valued:
Cost: 500
@@ -432,8 +422,7 @@ HIJACKER:
Buildable:
Queue: Infantry
BuildPaletteOrder: 90
Owner: soviet
Prerequisites: fix
Prerequisites: ~tent, fix
Hotkey: j
Valued:
Cost: 500
@@ -460,8 +449,7 @@ SHOK:
Buildable:
Queue: Infantry
BuildPaletteOrder: 70
Prerequisites: stek,tsla
Owner: soviet
Prerequisites: ~barr, stek, tsla
Hotkey: l
Valued:
Cost: 400
@@ -500,8 +488,7 @@ SNIPER:
Buildable:
Queue: Infantry
BuildPaletteOrder: 80
Owner: soviet
Prerequisites: dome
Prerequisites: ~barr, dome
Hotkey: h
Selectable:
Bounds: 12,17,0,-6
@@ -550,8 +537,7 @@ Zombie:
Buildable:
Queue: Infantry
BuildPaletteOrder: 200
Owner: Umbrella
Prerequisites: bio
Prerequisites: ~bio
Selectable:
Voice: AntVoice
Bounds: 12,17,0,-9
@@ -575,8 +561,7 @@ Ant:
Buildable:
Queue: Infantry
BuildPaletteOrder: 1954
Owner: Them
Prerequisites: bio
Prerequisites: ~bio
Selectable:
Voice: AntVoice
Bounds: 30,30,0,-2

View File

@@ -7,6 +7,7 @@ Player:
QueuedAudio: Building
ReadyAudio: ConstructionComplete
SpeedUp: True
RequireOwner: false
ClassicProductionQueue@Defense:
Type: Defense
BuildSpeed: .4
@@ -14,31 +15,37 @@ Player:
QueuedAudio: Building
ReadyAudio: ConstructionComplete
SpeedUp: True
RequireOwner: false
ClassicProductionQueue@Vehicle:
Type: Vehicle
BuildSpeed: .4
LowPowerSlowdown: 3
SpeedUp: True
RequireOwner: false
ClassicProductionQueue@Infantry:
Type: Infantry
BuildSpeed: .4
LowPowerSlowdown: 3
SpeedUp: True
RequireOwner: false
ClassicProductionQueue@Ship:
Type: Ship
BuildSpeed: .4
LowPowerSlowdown: 3
SpeedUp: True
RequireOwner: false
ClassicProductionQueue@Plane:
Type: Plane
BuildSpeed: .4
LowPowerSlowdown: 3
SpeedUp: True
RequireOwner: false
ClassicProductionQueue@Helicopter:
Type: Helicopter
BuildSpeed: .4
LowPowerSlowdown: 3
SpeedUp: True
RequireOwner: false
PlaceBuilding:
SupportPowerManager:
ConquestVictoryConditions:

View File

@@ -3,8 +3,7 @@ SS:
Buildable:
Queue: Ship
BuildPaletteOrder: 50
Prerequisites: spen
Owner: soviet
Prerequisites: ~spen
Hotkey: u
Valued:
Cost: 950
@@ -56,8 +55,7 @@ MSUB:
Buildable:
Queue: Ship
BuildPaletteOrder: 60
Prerequisites: spen,stek
Owner: soviet
Prerequisites: ~spen, stek
Hotkey: m
Valued:
Cost: 2400
@@ -109,8 +107,7 @@ DD:
Buildable:
Queue: Ship
BuildPaletteOrder: 70
Prerequisites: syrd,dome
Owner: allies
Prerequisites: ~syrd, dome
Hotkey: r
Valued:
Cost: 1000
@@ -159,8 +156,7 @@ CA:
Buildable:
Queue: Ship
BuildPaletteOrder: 100
Prerequisites: syrd,atek
Owner: allies
Prerequisites: ~syrd, atek
Hotkey: c
Valued:
Cost: 2400
@@ -221,7 +217,6 @@ LST:
Buildable:
Queue: Ship
BuildPaletteOrder: 30
Owner: allies,soviet
Hotkey: t
Valued:
Cost: 700
@@ -254,8 +249,7 @@ PT:
Buildable:
Queue: Ship
BuildPaletteOrder: 50
Prerequisites: syrd
Owner: allies
Prerequisites: ~syrd
Hotkey: b
Valued:
Cost: 500

View File

@@ -9,7 +9,6 @@ MSLO:
Queue: Defense
BuildPaletteOrder: 130
Prerequisites: techcenter
Owner: soviet,allies
BuildLimit: 1
Hotkey: m
Building:
@@ -57,8 +56,7 @@ GAP:
Buildable:
Queue: Defense
BuildPaletteOrder: 100
Prerequisites: atek
Owner: allies
Prerequisites: atek, ~structures.allies
Hotkey: g
Building:
Power: -60
@@ -96,8 +94,7 @@ SPEN:
Buildable:
Queue: Building
BuildPaletteOrder: 50
Prerequisites: anypower
Owner: soviet
Prerequisites: anypower, ~structures.soviet
Hotkey: y
TargetableBuilding:
TargetTypes: Ground, Water
@@ -148,8 +145,7 @@ SYRD:
Buildable:
Queue: Building
BuildPaletteOrder: 50
Prerequisites: anypower
Owner: allies
Prerequisites: anypower, ~structures.allies
Hotkey: y
Valued:
Cost: 1000
@@ -201,8 +197,7 @@ IRON:
Buildable:
Queue: Defense
BuildPaletteOrder: 120
Prerequisites: stek
Owner: soviet
Prerequisites: stek, ~structures.soviet
BuildLimit: 1
Hotkey: c
Valued:
@@ -247,7 +242,6 @@ PDOX:
Queue: Defense
BuildPaletteOrder: 120
Prerequisites: atek
Owner: allies
BuildLimit: 1
Hotkey: o
Valued:
@@ -291,8 +285,7 @@ TSLA:
Buildable:
Queue: Defense
BuildPaletteOrder: 70
Prerequisites: weap
Owner: soviet
Prerequisites: weap, ~structures.soviet
Hotkey: u
Valued:
Cost: 1200
@@ -335,8 +328,7 @@ AGUN:
Buildable:
Queue: Defense
BuildPaletteOrder: 50
Prerequisites: dome
Owner: allies
Prerequisites: dome, ~structures.allies
Hotkey: y
Valued:
Cost: 800
@@ -383,7 +375,6 @@ DOME:
Queue: Building
BuildPaletteOrder: 80
Prerequisites: proc
Owner: allies,soviet
Hotkey: r
Valued:
Cost: 1800
@@ -423,8 +414,7 @@ PBOX:
Buildable:
Queue: Defense
BuildPaletteOrder: 20
Prerequisites: tent
Owner: allies
Prerequisites: tent, ~structures.allies
Hotkey: p
-GivesBuildableArea:
Valued:
@@ -469,8 +459,7 @@ HBOX:
Buildable:
Queue: Defense
BuildPaletteOrder: 20
Prerequisites: tent
Owner: allies
Prerequisites: tent, ~structures.allies
Hotkey: l
-GivesBuildableArea:
Valued:
@@ -513,8 +502,7 @@ GUN:
Buildable:
Queue: Defense
BuildPaletteOrder: 40
Prerequisites: tent
Owner: allies
Prerequisites: tent, ~structures.allies
Hotkey: t
Valued:
Cost: 600
@@ -554,8 +542,7 @@ FTUR:
Buildable:
Queue: Defense
BuildPaletteOrder: 20
Prerequisites: barr
Owner: soviet
Prerequisites: barr, ~structures.soviet
Hotkey: t
Valued:
Cost: 600
@@ -593,8 +580,7 @@ SAM:
Buildable:
Queue: Defense
BuildPaletteOrder: 90
Prerequisites: dome
Owner: soviet
Prerequisites: dome, ~structures.soviet
Hotkey: y
Valued:
Cost: 750
@@ -639,8 +625,7 @@ ATEK:
Buildable:
Queue: Building
BuildPaletteOrder: 100
Prerequisites: weap,dome
Owner: allies
Prerequisites: weap, dome, ~structures.allies
Hotkey: t
Valued:
Cost: 1500
@@ -680,7 +665,6 @@ WEAP:
Queue: Building
BuildPaletteOrder: 70
Prerequisites: proc
Owner: soviet,allies
Hotkey: w
Valued:
Cost: 2000
@@ -706,6 +690,12 @@ WEAP:
ExitCell: 1,2
Production:
Produces: Vehicle
ProvidesCustomPrerequisite@allies:
Race: allies
Prerequisite: vehicles.allies
ProvidesCustomPrerequisite@soviet:
Race: soviet
Prerequisite: vehicles.soviet
PrimaryBuilding:
IronCurtainable:
ProductionBar:
@@ -719,7 +709,13 @@ FACT:
Buildable:
Queue: Building
BuildPaletteOrder: 1000
Owner: None
Prerequisites: ~disabled
ProvidesCustomPrerequisite@allies:
Race: allies
Prerequisite: structures.allies
ProvidesCustomPrerequisite@soviet:
Race: soviet
Prerequisite: structures.soviet
Health:
HP: 1500
Armor:
@@ -757,7 +753,6 @@ PROC:
Queue: Building
BuildPaletteOrder: 10
Prerequisites: anypower
Owner: allies,soviet
Hotkey: e
Valued:
Cost: 1400
@@ -804,7 +799,6 @@ SILO:
Queue: Building
BuildPaletteOrder: 60
Prerequisites: proc
Owner: allies,soviet
Hotkey: o
Valued:
Cost: 150
@@ -835,8 +829,7 @@ HPAD:
Buildable:
Queue: Building
BuildPaletteOrder: 90
Prerequisites: dome
Owner: allies
Prerequisites: dome, ~structures.allies
Hotkey: i
Valued:
Cost: 500
@@ -871,8 +864,7 @@ AFLD:
Buildable:
Queue: Building
BuildPaletteOrder: 90
Prerequisites: dome
Owner: soviet
Prerequisites: dome, ~structures.soviet
Hotkey: i
Valued:
Cost: 500
@@ -922,7 +914,6 @@ POWR:
Buildable:
Queue: Building
BuildPaletteOrder: 0
Owner: allies,soviet
Hotkey: p
Valued:
Cost: 300
@@ -951,7 +942,6 @@ APWR:
Queue: Building
BuildPaletteOrder: 20
Prerequisites: dome
Owner: allies,soviet
Hotkey: l
Valued:
Cost: 500
@@ -979,8 +969,7 @@ STEK:
Buildable:
Queue: Building
BuildPaletteOrder: 100
Prerequisites: weap,dome
Owner: soviet
Prerequisites: weap, dome, ~structures.soviet
Hotkey: t
Valued:
Cost: 1500
@@ -1007,8 +996,7 @@ BARR:
Buildable:
Queue: Building
BuildPaletteOrder: 30
Prerequisites: anypower
Owner: soviet
Prerequisites: anypower, ~structures.soviet
Hotkey: b
Valued:
Cost: 400
@@ -1044,8 +1032,7 @@ TENT:
Buildable:
Queue: Building
BuildPaletteOrder: 30
Prerequisites: anypower
Owner: allies
Prerequisites: anypower, ~structures.allies
Hotkey: b
Valued:
Cost: 400
@@ -1099,7 +1086,6 @@ FIX:
Queue: Building
BuildPaletteOrder: 40
Prerequisites: weap
Owner: allies,soviet
Hotkey: m
Valued:
Cost: 1200
@@ -1131,9 +1117,8 @@ FACF:
Cost: 50
Buildable:
BuildPaletteOrder: 900
Owner: None
Hotkey: c
Queue: Defense
Prerequisites: ~disabled
Tooltip:
Icon: fake-icon
Name: Fake Construction Yard
@@ -1160,9 +1145,7 @@ WEAF:
Cost: 50
Buildable:
BuildPaletteOrder: 900
Prerequisites: proc
Owner: None
Hotkey: x
Prerequisites: ~disabled
Queue: Defense
Tooltip:
Icon: fake-icon
@@ -1191,10 +1174,8 @@ SYRF:
Cost: 50
Buildable:
BuildPaletteOrder: 900
Prerequisites: anypower
Owner: None
Hotkey: z
Queue: Defense
Prerequisites: ~disabled
Tooltip:
Icon: fake-icon
Name: Fake Shipyard
@@ -1225,10 +1206,8 @@ SPEF:
TargetTypes: Ground, Water
Buildable:
BuildPaletteOrder: 900
Prerequisites: anypower
Owner: None
Hotkey: z
Queue: Defense
Prerequisites: ~disabled
Tooltip:
Icon: fake-icon
Name: Fake Sub Pen
@@ -1259,10 +1238,8 @@ DOMF:
Description: Looks like a Radar Dome.
Buildable:
BuildPaletteOrder: 900
Prerequisites: proc
Owner: None
Hotkey: v
Queue: Defense
Prerequisites: ~disabled
Building:
Power: -2
Footprint: xx xx
@@ -1283,8 +1260,7 @@ SBAG:
Buildable:
Queue: Defense
BuildPaletteOrder: 1000
Prerequisites: fact
Owner: allies
Prerequisites: fact, ~structures.allies
Hotkey: b
Valued:
Cost: 25
@@ -1310,8 +1286,7 @@ FENC:
Buildable:
Queue: Defense
BuildPaletteOrder: 1000
Prerequisites: fact
Owner: soviet
Prerequisites: fact, ~structures.soviet
Hotkey: n
Valued:
Cost: 25
@@ -1338,7 +1313,6 @@ BRIK:
Queue: Defense
BuildPaletteOrder: 1000
Prerequisites: fact
Owner: allies,soviet
Hotkey: w
Valued:
Cost: 100
@@ -1390,11 +1364,6 @@ BARRACKS:
Name: Infantry Production
Description: Infantry Production
VEHICLEPRODUCTION:
Tooltip:
Name: Vehicle Production
Description: Vehicle Production
TECHCENTER:
Tooltip:
Name: Tech Center

View File

@@ -3,8 +3,7 @@ V2RL:
Buildable:
Queue: Vehicle
BuildPaletteOrder: 40
Prerequisites: dome
Owner: soviet
Prerequisites: dome, ~vehicles.soviet
Hotkey: v
Valued:
Cost: 900
@@ -33,7 +32,7 @@ V2RL:
Buildable:
Queue: Vehicle
BuildPaletteOrder: 40
Owner: allies
Prerequisites: ~vehicles.allies
Hotkey: l
Valued:
Cost: 700
@@ -72,8 +71,7 @@ V2RL:
Buildable:
Queue: Vehicle
BuildPaletteOrder: 60
Prerequisites: fix
Owner: allies
Prerequisites: fix, ~vehicles.allies
Hotkey: m
Valued:
Cost: 850
@@ -115,8 +113,7 @@ V2RL:
Buildable:
Queue: Vehicle
BuildPaletteOrder: 40
Prerequisites: fix
Owner: soviet
Prerequisites: fix, ~vehicles.soviet
Hotkey: h
Valued:
Cost: 1150
@@ -158,8 +155,7 @@ V2RL:
Buildable:
Queue: Vehicle
BuildPaletteOrder: 100
Prerequisites: fix,stek
Owner: soviet
Prerequisites: fix, stek, ~vehicles.soviet
Hotkey: m
Valued:
Cost: 2000
@@ -215,8 +211,7 @@ ARTY:
Buildable:
Queue: Vehicle
BuildPaletteOrder: 80
Prerequisites: dome
Owner: allies
Prerequisites: dome, ~vehicles.allies
Hotkey: r
Valued:
Cost: 800
@@ -250,7 +245,6 @@ HARV:
Queue: Vehicle
BuildPaletteOrder: 10
Prerequisites: proc
Owner: allies,soviet
Hotkey: e
Valued:
Cost: 1100
@@ -294,7 +288,6 @@ MCV:
Queue: Vehicle
BuildPaletteOrder: 110
Prerequisites: fix
Owner: allies,soviet
Hotkey: b
CustomBuildTimeValue:
Value: 2000
@@ -335,7 +328,7 @@ JEEP:
Buildable:
Queue: Vehicle
BuildPaletteOrder: 30
Owner: allies
Prerequisites: ~vehicles.allies
Hotkey: n
Valued:
Cost: 500
@@ -375,8 +368,8 @@ APC:
Buildable:
Queue: Vehicle
BuildPaletteOrder: 50
Owner: soviet
Hotkey: c
Prerequisites: ~vehicles.soviet
Valued:
Cost: 850
Tooltip:
@@ -411,8 +404,7 @@ MNLY.AP:
Buildable:
Queue: Vehicle
BuildPaletteOrder: 30
Prerequisites: fix
Owner: soviet
Prerequisites: fix, ~vehicles.soviet
Hotkey: i
Valued:
Cost: 800
@@ -446,8 +438,7 @@ MNLY.AT:
Buildable:
Queue: Vehicle
BuildPaletteOrder: 30
Prerequisites: fix
Owner: allies
Prerequisites: fix, ~vehicles.allies
Hotkey: i
Valued:
Cost: 800
@@ -482,7 +473,6 @@ TRUK:
Queue: Vehicle
BuildPaletteOrder: 120
Prerequisites: weap
Owner: allies, soviet
Hotkey: u
Valued:
Cost: 500
@@ -509,8 +499,7 @@ MGG:
Buildable:
Queue: Vehicle
BuildPaletteOrder: 160
Prerequisites: atek
Owner: allies
Prerequisites: atek, ~vehicles.allies
Hotkey: y
Valued:
Cost: 1200
@@ -548,8 +537,7 @@ MRJ:
Buildable:
Queue: Vehicle
BuildPaletteOrder: 150
Prerequisites: atek
Owner: allies
Prerequisites: atek, ~vehicles.allies
Hotkey: k
Health:
HP: 220
@@ -580,8 +568,7 @@ TTNK:
Buildable:
Queue: Vehicle
BuildPaletteOrder: 130
Prerequisites: tsla,stek
Owner: soviet
Prerequisites: tsla, stek, ~vehicles.soviet
Hotkey: t
Valued:
Cost: 1350
@@ -616,8 +603,8 @@ FTRK:
Buildable:
Queue: Vehicle
BuildPaletteOrder: 30
Owner: soviet
Hotkey: k
Prerequisites: ~vehicles.soviet
Valued:
Cost: 600
Tooltip:
@@ -656,8 +643,7 @@ DTRK:
Buildable:
Queue: Vehicle
BuildPaletteOrder: 140
Prerequisites: stek
Owner: soviet
Prerequisites: stek, ~vehicles.soviet
Hotkey: o
Valued:
Cost: 2500
@@ -686,8 +672,7 @@ CTNK:
Buildable:
Queue: Vehicle
BuildPaletteOrder: 140
Prerequisites: atek,pdox
Owner: allies
Prerequisites: atek, pdox, ~vehicles.allies
Hotkey: j
Valued:
Cost: 1350
@@ -726,8 +711,7 @@ QTNK:
Buildable:
Queue: Vehicle
BuildPaletteOrder: 150
Prerequisites: fix,stek
Owner: soviet
Prerequisites: fix, stek, ~vehicles.soviet
Hotkey: q
Valued:
Cost: 2500
@@ -758,8 +742,7 @@ STNK:
Buildable:
Queue: Vehicle
BuildPaletteOrder: 170
Prerequisites: atek
Owner: allies
Prerequisites: atek, ~vehicles.allies
Hotkey: p
Valued:
Cost: 1350