Moved footprint info onto its building.
This commit is contained in:
@@ -7,74 +7,57 @@ using OpenRa.Game.Graphics;
|
||||
|
||||
namespace OpenRa.Game.GameRules
|
||||
{
|
||||
class Footprint
|
||||
static class Footprint
|
||||
{
|
||||
Dictionary<string, string[]> buildingFootprints;
|
||||
|
||||
public string[] GetFootprint(string name)
|
||||
public static IEnumerable<int2> Tiles( UnitInfo unitInfo, int2 position )
|
||||
{
|
||||
string[] val;
|
||||
if (!buildingFootprints.TryGetValue(name, out val))
|
||||
buildingFootprints.TryGetValue("*", out val);
|
||||
return val;
|
||||
}
|
||||
var buildingInfo = unitInfo as UnitInfo.BuildingInfo;
|
||||
var dim = buildingInfo.Dimensions;
|
||||
|
||||
public Footprint(Stream s)
|
||||
{
|
||||
var lines = Util.ReadAllLines(s).Where(a => !a.StartsWith("#"));
|
||||
|
||||
Func<string,string[]> words =
|
||||
b => b.Split( new[] { ' ', '\t' },
|
||||
StringSplitOptions.RemoveEmptyEntries );
|
||||
|
||||
var buildings = lines
|
||||
.Select(a => a.Split(':'))
|
||||
.SelectMany(a => words(a[1])
|
||||
.Select( b => new { Name=b, Pat=words(a[0]) } ));
|
||||
|
||||
buildingFootprints = buildings
|
||||
.ToDictionary(a => a.Name, a => a.Pat);
|
||||
}
|
||||
|
||||
public static IEnumerable<int2> Tiles(string name, int2 position)
|
||||
{
|
||||
var footprint = Rules.Footprint.GetFootprint(name);
|
||||
var j = 0;
|
||||
|
||||
int maxWidth = 0;
|
||||
foreach (var row in footprint)
|
||||
if (row.Length > maxWidth)
|
||||
maxWidth = row.Length;
|
||||
|
||||
foreach (var row in footprint)
|
||||
var footprint = buildingInfo.Footprint.ToCharArray().Where( x => !char.IsWhiteSpace( x ) );
|
||||
if( buildingInfo.Bib )
|
||||
{
|
||||
var i = 0;
|
||||
foreach (var c in row)
|
||||
dim.Y += 1;
|
||||
footprint = footprint.Concat( new char[ dim.X ] );
|
||||
}
|
||||
foreach( var tile in TilesWhere( unitInfo.Name, dim, footprint.ToArray(), a => a != '_' ) )
|
||||
yield return tile + position - AdjustForBuildingSize( buildingInfo );
|
||||
}
|
||||
|
||||
public static IEnumerable<int2> UnpathableTiles( UnitInfo unitInfo, int2 position )
|
||||
{
|
||||
var buildingInfo = unitInfo as UnitInfo.BuildingInfo;
|
||||
|
||||
var footprint = buildingInfo.Footprint.ToCharArray().Where( x => !char.IsWhiteSpace( x ) ).ToArray();
|
||||
foreach( var tile in TilesWhere( unitInfo.Name, buildingInfo.Dimensions, footprint, a => a == 'x' ) )
|
||||
yield return tile + position;
|
||||
}
|
||||
|
||||
static IEnumerable<int2> TilesWhere( string name, int2 dim, char[] footprint, Func<char, bool> cond )
|
||||
{
|
||||
if( footprint.Length != dim.X * dim.Y )
|
||||
throw new InvalidOperationException( "Invalid footprint for " + name );
|
||||
int index = 0;
|
||||
for( int y = 0 ; y < dim.Y ; y++ )
|
||||
{
|
||||
for( int x = 0 ; x < dim.X ; x++ )
|
||||
{
|
||||
if (c != '_')
|
||||
yield return position + new int2(i, j) - new int2(maxWidth / 2, footprint.Length / 2);
|
||||
++i;
|
||||
if( cond( footprint[ index ] ) )
|
||||
yield return new int2( x, y );
|
||||
++index;
|
||||
}
|
||||
++j;
|
||||
}
|
||||
}
|
||||
|
||||
public static IEnumerable<int2> UnpathableTiles( string name, int2 position )
|
||||
public static int2 AdjustForBuildingSize( string name )
|
||||
{
|
||||
var footprint = Rules.Footprint.GetFootprint( name );
|
||||
var j = 0;
|
||||
return AdjustForBuildingSize( Rules.UnitInfo[ name ] as UnitInfo.BuildingInfo );
|
||||
}
|
||||
|
||||
foreach( var row in footprint )
|
||||
{
|
||||
var i = 0;
|
||||
foreach( var c in row )
|
||||
{
|
||||
if( c == 'x' )
|
||||
yield return position + new int2( i, j );
|
||||
++i;
|
||||
}
|
||||
++j;
|
||||
}
|
||||
public static int2 AdjustForBuildingSize( UnitInfo.BuildingInfo unitInfo )
|
||||
{
|
||||
var dim = unitInfo.Dimensions;
|
||||
return new int2( dim.X / 2, ( dim.Y + 1 ) / 2 );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user