remove duplication of initial map choice logic
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@@ -143,10 +143,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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void StartSkirmishGame()
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{
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var maps = Game.modData.AvailableMaps;
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var last = Game.Settings.Server.Map;
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var map = !string.IsNullOrEmpty(last) && maps.ContainsKey(last) ? last :
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maps.FirstOrDefault(m => m.Value.Selectable).Key;
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var map = CncWidgetUtils.ChooseInitialMap(Game.Settings.Server.Map);
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CncConnectingLogic.Connect(IPAddress.Loopback.ToString(),
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Game.CreateLocalServer(map),
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