Enable Net 7 and Net 8 style rules.
This commit is contained in:
committed by
Gustas Kažukauskas
parent
71ae0aedfb
commit
cfde11556f
@@ -91,7 +91,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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var visOptionTemplate = visibilityPanel.Get<CheckboxWidget>("VISIBILITY_TEMPLATE");
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visibilityPanel.RemoveChildren();
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foreach (MapVisibility visibilityOption in Enum.GetValues(typeof(MapVisibility)))
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foreach (var visibilityOption in Enum.GetValues<MapVisibility>())
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{
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// To prevent users from breaking the game only show the 'Shellmap' option when it is already set.
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if (visibilityOption == MapVisibility.Shellmap && !map.Visibility.HasFlag(visibilityOption))
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@@ -311,8 +311,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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try
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{
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if (package == null)
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throw new ArgumentNullException(nameof(package));
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ArgumentNullException.ThrowIfNull(package);
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map.Save(package);
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@@ -102,7 +102,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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this.worldRenderer = worldRenderer;
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MiniYaml yaml;
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var keyNames = Enum.GetNames(typeof(ObserverStatsPanel));
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var keyNames = Enum.GetNames<ObserverStatsPanel>();
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var statsHotkeys = new HotkeyReference[keyNames.Length];
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for (var i = 0; i < keyNames.Length; i++)
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statsHotkeys[i] = logicArgs.TryGetValue("Statistics" + keyNames[i] + "Key", out yaml) ? modData.Hotkeys[yaml.Value] : new HotkeyReference();
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@@ -321,7 +321,7 @@ namespace OpenRA.Mods.Common.Widgets
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if (e.Modifiers.HasModifier(Modifiers.Ctrl) && CursorPosition < Text.Length)
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{
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// Write directly to the Text backing field to avoid unnecessary validation
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text = text.Remove(CursorPosition);
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text = text[..CursorPosition];
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CursorPosition = CursorPosition.Clamp(0, text.Length);
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OnTextEdited();
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@@ -379,7 +379,7 @@ namespace OpenRA.Mods.Common.Widgets
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if ((!isOSX && e.Modifiers.HasModifier(Modifiers.Ctrl)) || (isOSX && e.Modifiers.HasModifier(Modifiers.Alt)))
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text = text[..CursorPosition] + text[GetNextWhitespaceIndex()..];
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else if (isOSX && e.Modifiers.HasModifier(Modifiers.Meta))
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text = text.Remove(CursorPosition);
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text = text[..CursorPosition];
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else
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text = text.Remove(CursorPosition, 1);
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