From cfeeea4d64968c611c26321895343d71116f1ac1 Mon Sep 17 00:00:00 2001 From: psydev Date: Fri, 18 Apr 2014 07:29:37 -0700 Subject: [PATCH] Fix Nuke Nuke was nerfed into oblivion. Bringing it back. These values are approximately right. One might ask how much the nuke should be able to destroy adjacent buildings, rather than ones it doesn't hit. --- mods/cnc/weapons.yaml | 37 ++++++++++++------------------------- 1 file changed, 12 insertions(+), 25 deletions(-) diff --git a/mods/cnc/weapons.yaml b/mods/cnc/weapons.yaml index fdd61cdb7b..56b0c6a0d4 100644 --- a/mods/cnc/weapons.yaml +++ b/mods/cnc/weapons.yaml @@ -63,39 +63,39 @@ Atomic: ValidTargets: Ground, Air Report: nukemisl.aud Warhead@impact: - Damage: 1000 - Spread: 640 + Damage: 1500 #1000 + Spread: 1c0 Versus: - None: 90% - Wood: 60% + None: 100% + Wood: 100% Light: 60% Heavy: 50% Explosion: 6 InfDeath: 5 ImpactSound: nukexplo.aud Warhead@areanukea: - Damage: 200 + Damage: 1000 #200 SmudgeType: Scorch Spread: 2c512 Size: 3 Ore: true Versus: - None: 90% - Wood: 60% + None: 100% + Wood: 100% Light: 60% Heavy: 50% Delay: 3 InfDeath: 5 ImpactSound: xplobig4.aud Warhead@areanukeb: - Damage: 200 + Damage: 500 #200 SmudgeType: Scorch Spread: 3c768 Size: 4 Ore: true Versus: - None: 90% - Wood: 60% + None: 100% + Wood: 100% Light: 60% Heavy: 50% Delay: 6 @@ -107,25 +107,12 @@ Atomic: Size: 5 Ore: true Versus: - None: 90% - Wood: 60% + None: 100% + Wood: 100% Light: 60% Heavy: 50% Delay: 9 InfDeath: 5 - Warhead@areanuke: - Damage: 200 - SmudgeType: Scorch - Spread: 6c256 - Size: 6 - Ore: true - Versus: - None: 90% - Wood: 60% - Light: 60% - Heavy: 50% - Delay: 12 - InfDeath: 5 IonCannon: ValidTargets: Ground, Air