Move ModContent out of the engine.

This commit is contained in:
Paul Chote
2016-08-05 19:05:43 +01:00
parent bf4867909f
commit cff8e949d8
9 changed files with 26 additions and 9 deletions

View File

@@ -31,6 +31,8 @@ namespace OpenRA.Mods.Common.LoadScreens
public override void Init(ModData modData, Dictionary<string, string> info)
{
base.Init(modData, info);
// Avoid standard loading mechanisms so we
// can display the loadscreen as early as possible
r = Game.Renderer;