added d2k mouse pointer, fixed aircrafts
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@@ -22,6 +22,8 @@ CARRYALL:
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ROT: 5
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Speed: 15
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LandableTerrainTypes: Clear,Rough,Road,Ore,Beach
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RepairBuildings: repaira,repairo,repairh
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RearmBuildings: hightecha
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RenderUnit:
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RenderCargo:
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WithShadow:
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@@ -32,7 +34,7 @@ CARRYALL:
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FallsToEarth:
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Explosion: UnitExplode
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C17:
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FRIGATE:
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ParaDrop:
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LZRange: 1
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Inherits: ^Plane
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@@ -42,6 +44,8 @@ C17:
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Plane:
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ROT: 5
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Speed: 35
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RepairBuildings: repaira,repairo,repairh
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RearmBuildings: hightecha
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Health:
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HP: 25
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Armor:
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@@ -85,6 +89,8 @@ ORNI:
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InitialFacing: 20
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ROT: 4
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Speed: 12
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RepairBuildings: repaira,repairo,repairh
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RearmBuildings: hightecha
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RenderUnit:
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WithShadow:
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Selectable:
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@@ -110,9 +110,6 @@
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TargetableAircraft:
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TargetTypes: Air
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GroundedTargetTypes: Ground
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Plane:
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RepairBuildings: repaira,repairo,repairh
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RearmBuildings: hightecha
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HiddenUnderFog:
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GainsExperience:
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GivesExperience:
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@@ -132,9 +129,6 @@
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^Helicopter:
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Inherits: ^Plane
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Helicopter:
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RepairBuildings: repaira,repairo,repairh
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RearmBuildings: hightecha
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^Building:
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AppearsOnRadar:
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@@ -344,6 +344,8 @@
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ExitCell: 3,1
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ProductionAirdrop:
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Produces: Vehicle
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ReadyAudio: AI_REINF.AUD
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ActorType: frigate
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ProductionQueue:
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Type: Vehicle
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Group: Vehicle
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@@ -132,7 +132,7 @@ World:
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Filename: d2k.pal
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PaletteFromFile@effect:
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Name: effect
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Filename: temperat.pal
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Filename: d2k.pal
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PaletteFromRGBA@shadow:
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Name: shadow
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R: 0
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