From 2405ce325123b3aacb3bb0b0edabc754e6e2caf5 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Matthias=20Mail=C3=A4nder?= Date: Sun, 20 Jul 2014 19:00:04 +0200 Subject: [PATCH] allow walls to attach to component towers --- mods/ts/rules/structures.yaml | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/mods/ts/rules/structures.yaml b/mods/ts/rules/structures.yaml index 14a2ffe006..5756d433da 100644 --- a/mods/ts/rules/structures.yaml +++ b/mods/ts/rules/structures.yaml @@ -374,6 +374,8 @@ GAWALL: HP: 300 Armor: Type: Concrete + LineBuild: + NodeTypes: wall, turret NAWALL: Inherits: ^Wall @@ -397,6 +399,8 @@ NAWALL: HP: 300 Armor: Type: Concrete + LineBuild: + NodeTypes: wall, turret GATICK: Inherits: ^Building @@ -880,6 +884,8 @@ GAVULC: WithMuzzleFlash: WithIdleOverlay@LIGHTS: Sequence: idle-lights + LineBuildNode: + Types: turret #TODO: Placeholder, replace with Component Tower + RPG Upgrade GAROCK: @@ -924,6 +930,8 @@ GAROCK: Recoil: 0 WithIdleOverlay@LIGHTS: Sequence: idle-lights + LineBuildNode: + Types: turret #TODO: Placeholder, replace with Component Tower + SAM Upgrade GACSAM: @@ -968,6 +976,8 @@ GACSAM: Recoil: 0 WithIdleOverlay@LIGHTS: Sequence: idle-lights + LineBuildNode: + Types: turret NASAM: Inherits: ^Building