From d008fd9eed36c58967ac26b46e0d2748fe59d2b1 Mon Sep 17 00:00:00 2001 From: Chris Forbes Date: Thu, 20 May 2010 18:28:57 +1200 Subject: [PATCH] moved AutoTarget/AutoHeal to ra --- OpenRA.Game/OpenRA.Game.csproj | 2 -- OpenRA.Game/Traits/Activities/Attack.cs | 2 +- OpenRA.Game/Traits/Cloak.cs | 2 +- {OpenRA.Game/Traits/AI => OpenRA.Mods.RA}/AutoHeal.cs | 3 ++- {OpenRA.Game/Traits/AI => OpenRA.Mods.RA}/AutoTarget.cs | 4 ++-- OpenRA.Mods.RA/OpenRA.Mods.RA.csproj | 2 ++ 6 files changed, 8 insertions(+), 7 deletions(-) rename {OpenRA.Game/Traits/AI => OpenRA.Mods.RA}/AutoHeal.cs (95%) rename {OpenRA.Game/Traits/AI => OpenRA.Mods.RA}/AutoTarget.cs (95%) diff --git a/OpenRA.Game/OpenRA.Game.csproj b/OpenRA.Game/OpenRA.Game.csproj index 7ddbcd6b49..16542c956a 100755 --- a/OpenRA.Game/OpenRA.Game.csproj +++ b/OpenRA.Game/OpenRA.Game.csproj @@ -209,8 +209,6 @@ - - diff --git a/OpenRA.Game/Traits/Activities/Attack.cs b/OpenRA.Game/Traits/Activities/Attack.cs index 817dc29c67..b060183329 100644 --- a/OpenRA.Game/Traits/Activities/Attack.cs +++ b/OpenRA.Game/Traits/Activities/Attack.cs @@ -21,7 +21,7 @@ namespace OpenRA.Traits.Activities { /* non-turreted attack */ - class Attack : IActivity + public class Attack : IActivity { Actor Target; int Range; diff --git a/OpenRA.Game/Traits/Cloak.cs b/OpenRA.Game/Traits/Cloak.cs index 2cc7c9fed8..6a580e58ac 100644 --- a/OpenRA.Game/Traits/Cloak.cs +++ b/OpenRA.Game/Traits/Cloak.cs @@ -33,7 +33,7 @@ namespace OpenRA.Traits public object Create(Actor self) { return new Cloak(self); } } - class Cloak : IRenderModifier, INotifyAttack, ITick, INotifyDamage + public class Cloak : IRenderModifier, INotifyAttack, ITick, INotifyDamage { [Sync] int remainingTime; diff --git a/OpenRA.Game/Traits/AI/AutoHeal.cs b/OpenRA.Mods.RA/AutoHeal.cs similarity index 95% rename from OpenRA.Game/Traits/AI/AutoHeal.cs rename to OpenRA.Mods.RA/AutoHeal.cs index 9f0b4e5500..a55329cacf 100644 --- a/OpenRA.Game/Traits/AI/AutoHeal.cs +++ b/OpenRA.Mods.RA/AutoHeal.cs @@ -19,9 +19,10 @@ #endregion using System.Linq; +using OpenRA.Traits; using OpenRA.Traits.Activities; -namespace OpenRA.Traits +namespace OpenRA.Mods.RA { class AutoHealInfo : TraitInfo { } diff --git a/OpenRA.Game/Traits/AI/AutoTarget.cs b/OpenRA.Mods.RA/AutoTarget.cs similarity index 95% rename from OpenRA.Game/Traits/AI/AutoTarget.cs rename to OpenRA.Mods.RA/AutoTarget.cs index a3b9cd146e..8b2d3e42b7 100644 --- a/OpenRA.Game/Traits/AI/AutoTarget.cs +++ b/OpenRA.Mods.RA/AutoTarget.cs @@ -19,9 +19,9 @@ #endregion using System.Linq; -using System.Drawing; +using OpenRA.Traits; -namespace OpenRA.Traits +namespace OpenRA.Mods.RA { class AutoTargetInfo : TraitInfo { diff --git a/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj b/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj index 38788356e9..fb64f94dce 100644 --- a/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj +++ b/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj @@ -56,6 +56,8 @@ + +