From d0188e57288378d28b980af93693590c770abf6c Mon Sep 17 00:00:00 2001 From: reaperrr Date: Mon, 19 Aug 2013 14:34:42 +0200 Subject: [PATCH] Fixes several vehicle LocalOffsets and turret offsets, enables MuzzleFlash. Changes Siege Tank behavior from AttackTurreted to AttackFrontal as it was in the original (making it slightly more effective against defenses too, as it no longer moves as close to them as turreted units would). --- mods/d2k/rules/atreides.yaml | 6 +++--- mods/d2k/rules/harkonnen.yaml | 3 ++- mods/d2k/rules/vehicles.yaml | 18 ++++++++++-------- 3 files changed, 15 insertions(+), 12 deletions(-) diff --git a/mods/d2k/rules/atreides.yaml b/mods/d2k/rules/atreides.yaml index a8946aa740..541f1eb34a 100644 --- a/mods/d2k/rules/atreides.yaml +++ b/mods/d2k/rules/atreides.yaml @@ -127,9 +127,9 @@ COMBATA: ROT: 6 Armament: Weapon: 90mma - Recoil: 171 - RecoilRecovery: 34 - LocalOffset: 85,0,128 + Recoil: 128 + RecoilRecovery: 32 + LocalOffset: 256,0,0 AttackTurreted: RenderUnit: Image: COMBATA diff --git a/mods/d2k/rules/harkonnen.yaml b/mods/d2k/rules/harkonnen.yaml index ce191b57b1..87eea48b08 100644 --- a/mods/d2k/rules/harkonnen.yaml +++ b/mods/d2k/rules/harkonnen.yaml @@ -178,8 +178,9 @@ DEVAST: RenderUnit: Armament: Weapon: DevBullet - LocalOffset: 683,213,85, 683,-171,85 + LocalOffset: 256,0,32 AttackFrontal: + WithMuzzleFlash: AutoTarget: Explodes: Weapon: UnitExplodeScale diff --git a/mods/d2k/rules/vehicles.yaml b/mods/d2k/rules/vehicles.yaml index 7001a390c7..efa7562f93 100644 --- a/mods/d2k/rules/vehicles.yaml +++ b/mods/d2k/rules/vehicles.yaml @@ -131,7 +131,7 @@ TRIKE: WithMuzzleFlash: Armament: Weapon: HMG - LocalOffset: 256,0,128 + LocalOffset: -416,0,0 AttackFrontal: AutoTarget: Explodes: @@ -177,7 +177,7 @@ QUAD: Range: 8 Armament: Weapon: QuadRockets - LocalOffset: 128,0,85#-4 + LocalOffset: 128,64,64, 128,-64,64 AttackFrontal: AutoTarget: Explodes: @@ -222,10 +222,11 @@ QUAD.starport: AlignWhenIdle: true Armament: Weapon: 90mm - Recoil: 171 - RecoilRecovery: 34 - LocalOffset: 85,0,128 + Recoil: 128 + RecoilRecovery: 32 + LocalOffset: 256,0,0 AttackTurreted: + WithMuzzleFlash: RenderUnit: WithTurret: AutoTarget: @@ -267,13 +268,14 @@ SIEGETANK: Range: 8 Turreted: ROT: 3 - Offset: -220,0,-40 + Offset: 0,0,-32 Armament: Weapon: 155mm Recoil: 150 RecoilRecovery: 19 - LocalOffset: 171,0,299 - AttackTurreted: + LocalOffset: 512,0,320 + AttackFrontal: + WithMuzzleFlash: RenderUnit: Image: SIEGETANK WithTurret: