Rename comments and documentation.
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@@ -50,11 +50,11 @@ namespace OpenRA.Mods.Common.Traits
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{
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var inRange = self.World.FindActorsInCircle(self.CenterPosition, info.Range).Where(a =>
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{
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// Don't upgrade the same unit twice
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// Don't touch the same unit twice
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if (a == collector)
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return false;
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// Only upgrade the collecting player's units
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// Only affect the collecting player's units
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// TODO: Also apply to allied units?
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if (a.Owner != collector.Owner)
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return false;
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