Convert px z offsets to world coords.
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@@ -39,7 +39,7 @@ namespace OpenRA.Mods.RA.Render
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var rightOffset = new WVec(-43, 86, 0);
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anims.Add("wake", new AnimationWithOffset(wake,
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() => anims["wake"].Animation.CurrentSequence.Name == "left-wake" ? leftOffset : rightOffset,
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() => false, -2));
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() => false, -87));
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}
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public override void Tick(Actor self)
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