diff --git a/OpenRA.Game/Game.cs b/OpenRA.Game/Game.cs index d055bd384a..0e0915daec 100644 --- a/OpenRA.Game/Game.cs +++ b/OpenRA.Game/Game.cs @@ -115,10 +115,6 @@ namespace OpenRA // TODO: Do this nicer static Dictionary FindMaps(string[] mods) { - Console.WriteLine("Finding maps"); - foreach (var mod in mods) - Console.WriteLine(mod); - var paths = new[] { "maps/" }.Concat(mods.Select(m => "mods/" + m + "/maps/")) .Where(p => Directory.Exists(p)) .SelectMany(p => Directory.GetDirectories(p)).ToList(); diff --git a/OpenRA.Gl/GraphicsDevice.cs b/OpenRA.Gl/GraphicsDevice.cs index fcf331dcd7..744791e37b 100644 --- a/OpenRA.Gl/GraphicsDevice.cs +++ b/OpenRA.Gl/GraphicsDevice.cs @@ -93,8 +93,8 @@ namespace OpenRA.GlRenderer vertexProfile = CgGl.cgGLGetLatestProfile(CgGl.CG_GL_VERTEX); fragmentProfile = CgGl.cgGLGetLatestProfile(CgGl.CG_GL_FRAGMENT); - Console.WriteLine("VP Profile: " + vertexProfile); - Console.WriteLine("FP Profile: " + fragmentProfile); + //Console.WriteLine("VP Profile: " + vertexProfile); + //Console.WriteLine("FP Profile: " + fragmentProfile); Gl.glEnableClientState(Gl.GL_VERTEX_ARRAY); CheckGlError(); diff --git a/OpenRA.Mods.RA/CrateSpawner.cs b/OpenRA.Mods.RA/CrateSpawner.cs index 7f722d2ee3..6b905e11f6 100644 --- a/OpenRA.Mods.RA/CrateSpawner.cs +++ b/OpenRA.Mods.RA/CrateSpawner.cs @@ -77,8 +77,6 @@ namespace OpenRA.Mods.RA if (self.World.WorldActor.traits.Get().GetBuildingAt(p) != null) continue; if (self.World.WorldActor.traits.Get().GetUnitsAt(p).Any()) continue; - System.Console.WriteLine("Spawning crate at {0}", p); - self.World.AddFrameEndTask( w => crates.Add(w.CreateActor("crate", p, self.World.WorldActor.Owner))); return;