Remove unused tint attribute from model shader
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committed by
Matthias Mailänder
parent
26b6118f50
commit
d05e0f23ea
@@ -61,19 +61,4 @@ namespace OpenRA.Graphics
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new ShaderVertexAttribute("aVertexTint", 4, 36)
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};
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}
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public sealed class ModelShaderBindings : ShaderBindings
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{
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public ModelShaderBindings()
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: base("model")
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{ }
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public override ShaderVertexAttribute[] Attributes { get; } = new[]
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{
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new ShaderVertexAttribute("aVertexPosition", 3, 0),
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new ShaderVertexAttribute("aVertexTexCoord", 4, 12),
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new ShaderVertexAttribute("aVertexTexMetadata", 2, 28),
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new ShaderVertexAttribute("aVertexTint", 4, 36)
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};
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}
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}
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