Remove unused tint attribute from model shader

This commit is contained in:
Gustas
2023-09-13 15:27:40 +03:00
committed by Matthias Mailänder
parent 26b6118f50
commit d05e0f23ea
6 changed files with 71 additions and 35 deletions

View File

@@ -114,7 +114,7 @@ namespace OpenRA.Mods.Cnc.Graphics
return models[model].ContainsKey(sequence);
}
public IVertexBuffer<Vertex> VertexBuffer => loader.VertexBuffer;
public IVertexBuffer<ModelVertex> VertexBuffer => loader.VertexBuffer;
public void Dispose()
{