moved Game.players, LocalPlayer, localPlayerIndex to World. Setting LocalPlayer via settings is broken.

This commit is contained in:
Bob
2010-01-21 12:19:25 +13:00
parent b037250054
commit d07b782044
36 changed files with 120 additions and 123 deletions

View File

@@ -82,7 +82,7 @@ namespace OpenRa.Graphics
if (Game.controller.orderGenerator != null)
Game.controller.orderGenerator.Render();
Game.LocalPlayer.Shroud.Draw(spriteRenderer);
Game.world.LocalPlayer.Shroud.Draw(spriteRenderer);
lineRenderer.Flush();
spriteRenderer.Flush();
@@ -131,7 +131,7 @@ namespace OpenRa.Graphics
DrawControlGroup(selectedUnit, xy);
// Only display pips and tags to the owner
if (selectedUnit.Owner == Game.LocalPlayer)
if (selectedUnit.Owner == Game.world.LocalPlayer)
{
DrawPips(selectedUnit, xY);
DrawTags(selectedUnit, new float2(.5f * (bounds.Left + bounds.Right ), xy.Y));