moved Game.players, LocalPlayer, localPlayerIndex to World. Setting LocalPlayer via settings is broken.

This commit is contained in:
Bob
2010-01-21 12:19:25 +13:00
parent b037250054
commit d07b782044
36 changed files with 120 additions and 123 deletions

View File

@@ -144,12 +144,12 @@ namespace OpenRa
if (e.KeyCode == Keys.F8 && !Game.orderManager.GameStarted)
{
Game.controller.AddOrder(
new Order( "ToggleReady", Game.LocalPlayer.PlayerActor, null, int2.Zero, "") { IsImmediate = true });
new Order( "ToggleReady", Game.world.LocalPlayer.PlayerActor, null, int2.Zero, "") { IsImmediate = true });
}
/* temporary hack: DO NOT LEAVE IN */
if (e.KeyCode == Keys.F2)
Game.LocalPlayer = Game.players[(Game.LocalPlayer.Index + 1) % 4];
Game.world.LocalPlayer = Game.world.players[(Game.world.LocalPlayer.Index + 1) % 4];
if (e.KeyCode == Keys.F3)
Game.controller.orderGenerator = new SellOrderGenerator();
if (e.KeyCode == Keys.F4)