moved Game.players, LocalPlayer, localPlayerIndex to World. Setting LocalPlayer via settings is broken.

This commit is contained in:
Bob
2010-01-21 12:19:25 +13:00
parent b037250054
commit d07b782044
36 changed files with 120 additions and 123 deletions

View File

@@ -23,7 +23,7 @@ namespace OpenRa.Traits
return;
Game.world.CreateActor( order.TargetString, order.TargetLocation, order.Player );
if (order.Player == Game.LocalPlayer)
if (order.Player == Game.world.LocalPlayer)
{
Sound.Play("placbldg.aud");
Sound.Play("build5.aud");