moved Game.players, LocalPlayer, localPlayerIndex to World. Setting LocalPlayer via settings is broken.

This commit is contained in:
Bob
2010-01-21 12:19:25 +13:00
parent b037250054
commit d07b782044
36 changed files with 120 additions and 123 deletions

View File

@@ -53,7 +53,7 @@ namespace OpenRa.Traits
_ =>
{
var isBuilding = unit.Traits.Contains<BuildingInfo>();
if( !hasPlayedSound && order.Player == Game.LocalPlayer )
if( !hasPlayedSound && order.Player == Game.world.LocalPlayer )
{
Sound.Play( isBuilding ? "conscmp1.aud" : "unitrdy1.aud" );
hasPlayedSound = true;