moved Game.players, LocalPlayer, localPlayerIndex to World. Setting LocalPlayer via settings is broken.

This commit is contained in:
Bob
2010-01-21 12:19:25 +13:00
parent b037250054
commit d07b782044
36 changed files with 120 additions and 123 deletions

View File

@@ -30,7 +30,7 @@ namespace OpenRa.Traits
public bool IsCrushableBy(UnitMovementType umt, Player player)
{
if (player == Game.LocalPlayer) return false;
if (player == Game.world.LocalPlayer) return false;
switch (umt)
{
case UnitMovementType.Track: return true;