moved Game.players, LocalPlayer, localPlayerIndex to World. Setting LocalPlayer via settings is broken.

This commit is contained in:
Bob
2010-01-21 12:19:25 +13:00
parent b037250054
commit d07b782044
36 changed files with 120 additions and 123 deletions

View File

@@ -42,7 +42,7 @@ namespace OpenRa.Mods.RA
public bool IsPathableCrush(UnitMovementType umt, Player player)
{
return !self.Info.Traits.Get<MineInfo>().AvoidFriendly || (player != Game.LocalPlayer);
return !self.Info.Traits.Get<MineInfo>().AvoidFriendly || (player != Game.world.LocalPlayer);
}
public bool IsCrushableBy(UnitMovementType umt, Player player)