Change Parachutable.GroundCorpseSequence default to null
Missions and 3rd-party mods may paradrop vehicles which normally don't need a corpse sequence (because they already have Explodes), so the old infantry-centric internal default can cause more harm than good.
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@@ -902,6 +902,7 @@
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<Compile Include="UpdateRules\Rules\RemoveWithReloadingSpriteTurret.cs" />
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<Compile Include="UpdateRules\Rules\RemovePaletteFromCurrentTileset.cs" />
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<Compile Include="UpdateRules\Rules\DefineLocomotors.cs" />
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<Compile Include="UpdateRules\Rules\DefineGroundCorpseDefault.cs" />
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<Compile Include="UpdateRules\Rules\DefineOwnerLostAction.cs" />
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<Compile Include="UpdateRules\Rules\RenameEmitInfantryOnSell.cs" />
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<Compile Include="UpdateRules\Rules\SplitRepairDecoration.cs" />
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