Change Parachutable.GroundCorpseSequence default to null

Missions and 3rd-party mods may paradrop vehicles which normally don't need a corpse sequence (because they already have Explodes), so the old infantry-centric internal default can cause more harm than good.
This commit is contained in:
reaperrr
2018-07-05 13:36:34 +02:00
committed by Paul Chote
parent 42d5799f4e
commit d07bd029db
5 changed files with 72 additions and 5 deletions

View File

@@ -277,10 +277,6 @@
Parachutable:
FallRate: 26
KilledOnImpassableTerrain: true
GroundCorpseSequence:
GroundCorpsePalette:
WaterCorpseSequence:
WaterCorpsePalette:
ParachutingCondition: parachute
Explodes:
Weapon: UnitExplodeSmall
@@ -391,6 +387,7 @@
Parachutable:
FallRate: 26
KilledOnImpassableTerrain: true
GroundCorpseSequence: corpse
GroundImpactSound: squishy2.aud
WaterImpactSound: splash9.aud
WaterCorpseSequence: small_splash