diff --git a/OpenRA.Mods.Common/Projectiles/LaserZap.cs b/OpenRA.Mods.Common/Projectiles/LaserZap.cs index fbef53af42..272c3d0b4d 100644 --- a/OpenRA.Mods.Common/Projectiles/LaserZap.cs +++ b/OpenRA.Mods.Common/Projectiles/LaserZap.cs @@ -86,6 +86,8 @@ namespace OpenRA.Mods.Common.Projectiles { if (hitanim != null) hitanim.PlayThen(info.HitAnimSequence, () => animationComplete = true); + else + animationComplete = true; args.Weapon.Impact(Target.FromPos(target), args.SourceActor, args.DamageModifiers); doneDamage = true;