From d08af21df2a02f1c51a08e671f11d7ed3fef01b3 Mon Sep 17 00:00:00 2001 From: psydev Date: Mon, 15 Apr 2013 05:41:15 -0700 Subject: [PATCH] increase turret sight/detection range --- mods/d2k/rules/structures.yaml | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/mods/d2k/rules/structures.yaml b/mods/d2k/rules/structures.yaml index c29e1c67da..aa1d61c3cd 100644 --- a/mods/d2k/rules/structures.yaml +++ b/mods/d2k/rules/structures.yaml @@ -390,7 +390,7 @@ GUNTOWER: Armor: Type: Concrete RevealsShroud: - Range: 6 + Range: 7 RenderRangeCircle: -RenderBuilding: -AutoTargetIgnore: @@ -408,7 +408,7 @@ GUNTOWER: HuskActor: Guntower.Husk RenderDetectionCircle: DetectCloaked: - Range: 3 + Range: 5 -Bib: GUNTOWER.Husk: @@ -447,7 +447,7 @@ ROCKETTOWER: Armor: Type: Concrete RevealsShroud: - Range: 6 + Range: 9 RenderRangeCircle: -RenderBuilding: -AutoTargetIgnore: @@ -467,7 +467,7 @@ ROCKETTOWER: HuskActor: Rockettower.Husk RenderDetectionCircle: DetectCloaked: - Range: 3 + Range: 6 -Bib: ROCKETTOWER.Husk: