Fix palettes and all palettemods. Remap palettes broken.
This commit is contained in:
@@ -12,6 +12,7 @@ using System.Collections.Generic;
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using System.Drawing;
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using System.IO;
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using System.Linq;
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using System;
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namespace OpenRA.FileFormats
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{
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@@ -23,6 +24,16 @@ namespace OpenRA.FileFormats
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return Color.FromArgb((int)colors[index]);
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}
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public void SetColor(int index, Color color)
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{
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colors[index] = (uint)color.ToArgb();
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}
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public void SetColor(int index, uint color)
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{
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colors[index] = (uint)color;
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}
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public uint[] Values
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{
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get { return colors; }
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@@ -43,21 +54,22 @@ namespace OpenRA.FileFormats
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}
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}
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colors[0] = 0;//Color.FromArgb(0, 0, 0, 0);
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colors[0] = 0;
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if (remapTransparent)
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{
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colors[3] = (uint)178 << 24;//Color.FromArgb(178, 0, 0, 0);
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colors[4] = (uint)140 << 24;//Color.FromArgb(140, 0, 0, 0);
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colors[3] = (uint)178 << 24;
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colors[4] = (uint)140 << 24;
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}
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}
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public Palette(Palette p, IPaletteRemap r)
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{
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colors = p.colors;
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}
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//for (int i = 0; i < 256; i++)
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// colors.Add(r.GetRemappedColor(p.GetColor(i), i));
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public Palette(Palette p)
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{
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colors = (uint[])p.colors.Clone();
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}
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}
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@@ -14,6 +14,7 @@ using System.Drawing;
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using OpenRA.FileFormats;
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using OpenRA.Traits;
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using OpenRA.FileFormats.Graphics;
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using System.Linq;
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namespace OpenRA.Graphics
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{
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@@ -21,10 +22,8 @@ namespace OpenRA.Graphics
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{
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public const int MaxPalettes = 64;
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int allocated = 0;
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ITexture texture;
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// We need to store the Palettes themselves for the remap palettes to work
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// We should probably try to fix this somehow
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ITexture texture;
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Dictionary<string, Palette> palettes;
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Dictionary<string, int> indices;
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@@ -37,54 +36,41 @@ namespace OpenRA.Graphics
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public Palette GetPalette(string name)
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{
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try { return palettes[name]; }
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catch (KeyNotFoundException)
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{
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throw new InvalidOperationException(
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"Palette `{0}` does not exist".F(name));
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}
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Palette ret;
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if (!palettes.TryGetValue(name,out ret))
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throw new InvalidOperationException("Palette `{0}` does not exist".F(name));
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return ret;
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}
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public int GetPaletteIndex(string name)
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{
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try { return indices[name]; }
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catch (KeyNotFoundException)
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{
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throw new InvalidOperationException(
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"Palette `{0}` does not exist".F(name));
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}
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int ret;
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if (!indices.TryGetValue(name,out ret))
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throw new InvalidOperationException("Palette `{0}` does not exist".F(name));
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return ret;
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}
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public int AddPalette(string name, Palette p)
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public void AddPalette(string name, Palette p)
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{
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Console.WriteLine("Adding palette "+name);
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palettes.Add(name, p);
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indices.Add(name, allocated);
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/*for (int i = 0; i < 256; i++)
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{
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this[new Point(i, allocated)] = p.GetColor(i);
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}*/
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return allocated++;
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indices.Add(name, allocated++);
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}
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public void UpdatePalette(string name, Palette p)
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{
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palettes[name] = p;
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var j = indices[name];
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/*
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for (int i = 0; i < 256; i++)
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{
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this[new Point(i, j)] = p.GetColor(i);
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}*/
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}
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public void Update(IEnumerable<IPaletteModifier> paletteMods)
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{
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//var b = new Bitmap(Bitmap);
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//foreach (var mod in paletteMods)
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// mod.AdjustPalette(b);
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var copy = palettes.ToDictionary(p => p.Key, p => new Palette(p.Value));
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foreach (var mod in paletteMods)
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mod.AdjustPalette(copy);
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var data = new uint[MaxPalettes,256];
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foreach (var pal in palettes)
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foreach (var pal in copy)
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{
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var j = indices[pal.Key];
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var c = pal.Value.Values;
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@@ -94,16 +80,6 @@ namespace OpenRA.Graphics
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// Doesn't work
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texture.SetData(data);
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/*
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// Works
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var foo = new Bitmap(256,MaxPalettes);
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for (int j = 0; j < MaxPalettes; j++)
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for (int i = 0; i < 256; i++)
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foo.SetPixel(i,j,Color.FromArgb((int)data[i,j]));
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Texture.SetData(foo);
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*/
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Game.Renderer.PaletteTexture = texture;
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}
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}
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@@ -12,6 +12,7 @@ using System.Collections.Generic;
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using System.Drawing;
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using OpenRA.GameRules;
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using OpenRA.Graphics;
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using OpenRA.FileFormats;
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namespace OpenRA.Traits
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{
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@@ -95,7 +96,7 @@ namespace OpenRA.Traits
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public interface ISpeedModifier { float GetSpeedModifier(); }
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public interface IPowerModifier { float GetPowerModifier(); }
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public interface IFirepowerModifier { float GetFirepowerModifier(); }
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public interface IPaletteModifier { void AdjustPalette(Bitmap b); }
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public interface IPaletteModifier { void AdjustPalette(Dictionary<string,Palette> b); }
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public interface IPips { IEnumerable<PipType> GetPips(Actor self); }
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public interface ITags { IEnumerable<TagType> GetTags(); }
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@@ -37,8 +37,8 @@ namespace OpenRA.GlRenderer
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// An array of RGBA
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public void SetData(uint[,] colors)
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{
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int width = colors.GetUpperBound(0) + 1;
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int height = colors.GetUpperBound(1) + 1;
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int width = colors.GetUpperBound(1) + 1;
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int height = colors.GetUpperBound(0) + 1;
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if (!IsPowerOf2(width) || !IsPowerOf2(height))
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throw new InvalidDataException("Non-power-of-two array {0}x{1}".F(width,height));
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@@ -10,6 +10,8 @@
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using System.Drawing;
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using OpenRA.Traits;
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using OpenRA.FileFormats;
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using System.Collections.Generic;
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namespace OpenRA.Mods.RA
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{
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@@ -31,22 +33,27 @@ namespace OpenRA.Mods.RA
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remainingFrames--;
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}
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public void AdjustPalette(Bitmap b)
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public void AdjustPalette(Dictionary<string,Palette> palettes)
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{
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if (remainingFrames == 0)
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return;
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var frac = (float)remainingFrames / chronoEffectLength;
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System.Console.WriteLine("{0}",frac);
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var excludePalettes = new List<string>(){"cursor", "chrome", "colorpicker"};
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foreach (var pal in palettes)
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{
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if (excludePalettes.Contains(pal.Key))
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continue;
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// TODO: Fix me to only affect "world" palettes
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for( var y = 0; y < b.Height; y++ )
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for (var x = 0; x < 256; x++)
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{
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var orig = b.GetPixel(x, y);
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var orig = pal.Value.GetColor(x);
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var lum = (int)(255 * orig.GetBrightness());
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var desat = Color.FromArgb(orig.A, lum, lum, lum);
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b.SetPixel(x, y, OpenRA.Graphics.Util.Lerp(frac, orig, desat));
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pal.Value.SetColor(x, OpenRA.Graphics.Util.Lerp(frac, orig, desat));
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}
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}
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}
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}
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}
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@@ -10,6 +10,8 @@
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using System.Drawing;
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using OpenRA.Traits;
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using System.Collections.Generic;
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using OpenRA.FileFormats;
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namespace OpenRA.Mods.RA
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{
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@@ -22,15 +24,20 @@ namespace OpenRA.Mods.RA
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t += .5f;
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}
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public void AdjustPalette(Bitmap b)
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public void AdjustPalette(Dictionary<string,Palette> palettes)
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{
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var rotate = (int)t % 18;
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if (rotate > 9)
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rotate = 18 - rotate;
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var excludePalettes = new List<string>(){"cursor", "chrome", "colorpicker"};
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foreach (var pal in palettes)
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{
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if (excludePalettes.Contains(pal.Key))
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continue;
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using (var bitmapCopy = new Bitmap(b))
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for (int j = 0; j < b.Height; j++)
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b.SetPixel(0x67, j, b.GetPixel(230+rotate, j));
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var rotate = (int)t % 18;
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if (rotate > 9)
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rotate = 18 - rotate;
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pal.Value.SetColor(0x67, pal.Value.GetColor(230+rotate));
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}
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}
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}
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}
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@@ -10,6 +10,8 @@
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using System.Drawing;
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using OpenRA.Traits;
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using System.Collections.Generic;
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using OpenRA.FileFormats;
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namespace OpenRA.Mods.RA
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{
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@@ -31,21 +33,26 @@ namespace OpenRA.Mods.RA
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remainingFrames--;
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}
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public void AdjustPalette(Bitmap b)
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public void AdjustPalette(Dictionary<string,Palette> palettes)
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{
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if (remainingFrames == 0)
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return;
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var frac = (float)remainingFrames / nukeEffectLength;
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// TODO: Fix me to only affect "world" palettes
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for( var y = 0; y < b.Height; y++ )
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var excludePalettes = new List<string>(){"cursor", "chrome", "colorpicker"};
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foreach (var pal in palettes)
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{
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if (excludePalettes.Contains(pal.Key))
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continue;
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for (var x = 0; x < 256; x++)
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{
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var orig = b.GetPixel(x, y);
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var orig = pal.Value.GetColor(x);
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var white = Color.FromArgb(orig.A, 255, 255, 255);
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b.SetPixel(x, y, OpenRA.Graphics.Util.Lerp(frac, orig, white));
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pal.Value.SetColor(x, OpenRA.Graphics.Util.Lerp(frac,orig,white));
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}
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}
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}
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}
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}
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@@ -10,6 +10,8 @@
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using System.Drawing;
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using OpenRA.Traits;
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using System.Collections.Generic;
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using OpenRA.FileFormats;
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namespace OpenRA.Mods.RA
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{
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@@ -33,18 +35,24 @@ namespace OpenRA.Mods.RA
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t += .25f;
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}
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public void AdjustPalette(Bitmap b)
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public void AdjustPalette(Dictionary<string,Palette> palettes)
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{
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var rotate = (int)t % 7;
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using (var bitmapCopy = new Bitmap(b))
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for (int j = 0; j < b.Height; j++)
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for (int i = 0; i < 7; i++)
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{
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if (cncmode)
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b.SetPixel(0x20 + (rotate + i) % 7, j, bitmapCopy.GetPixel(0x20 + i, j));
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else
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b.SetPixel(0x60 + (rotate + i) % 7, j, bitmapCopy.GetPixel(0x60 + i, j));
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}
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var excludePalettes = new List<string>(){"cursor", "chrome", "colorpicker"};
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foreach (var pal in palettes)
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{
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if (excludePalettes.Contains(pal.Key))
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continue;
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var copy = (uint[])pal.Value.Values.Clone();
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var rotate = (int)t % 7;
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for (int i = 0; i < 7; i++)
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{
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if (cncmode)
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pal.Value.SetColor(0x20 + (rotate + i) % 7, copy[0x20 + i]);
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else
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pal.Value.SetColor(0x60 + (rotate + i) % 7, copy[0x60 + i]);
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}
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}
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}
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}
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}
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