Convert VoxelRenderer to TriangleList.

This commit is contained in:
Paul Chote
2015-12-19 22:22:26 +00:00
parent a754a96b77
commit d0e9af8f6b
2 changed files with 5 additions and 3 deletions

View File

@@ -263,7 +263,7 @@ namespace OpenRA.Graphics
shader.SetVec("AmbientLight", ambientLight, 3);
shader.SetVec("DiffuseLight", diffuseLight, 3);
shader.Render(() => renderer.DrawBatch(Game.ModData.VoxelLoader.VertexBuffer, renderData.Start, renderData.Count, PrimitiveType.QuadList));
shader.Render(() => renderer.DrawBatch(Game.ModData.VoxelLoader.VertexBuffer, renderData.Start, renderData.Count, PrimitiveType.TriangleList));
}
public void BeginFrame()