Make the guts of Renderable private.
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@@ -21,7 +21,7 @@ namespace OpenRA.Mods.RA
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{
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public IEnumerable<Renderable> ModifyRender(Actor self, WorldRenderer wr, IEnumerable<Renderable> r)
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{
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return r.Select(a => a.WithZOffset((int) -a.Sprite.size.Y));
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return r.Select(a => a.WithZOffset(-a.Size.Height));
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}
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}
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}
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@@ -65,17 +65,17 @@ namespace OpenRA.Mods.RA.Effects
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public IEnumerable<Renderable> Render(WorldRenderer wr)
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{
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var rc = cargo.Render(wr).Select(a => a.WithPos(a.Pos - new float2(0, altitude))
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.WithZOffset(a.ZOffset + (int)altitude));
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var rc = cargo.Render(wr);
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// Don't render anything if the cargo is invisible (e.g. under fog)
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if (!rc.Any())
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yield break;
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var shadow = wr.Palette("shadow");
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foreach (var c in rc)
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{
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yield return c.WithPos(location.ToFloat2() - .5f * c.Sprite.size).WithPalette(wr.Palette("shadow")).WithZOffset(0);
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yield return c.WithZOffset(2);
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yield return c.WithPalette(shadow);
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yield return c.WithPxOffset(new float2(0, -altitude)).WithZOffset(c.ZOffset + (int)altitude + 2);
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}
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var pos = location.ToFloat2() - new float2(0, altitude);
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@@ -99,9 +99,7 @@ namespace OpenRA.Mods.RA.Orders
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}
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foreach (var r in preview)
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r.Sprite.DrawAt(topLeft.ToPPos().ToFloat2() + r.Pos,
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r.Palette.Index,
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r.Scale*r.Sprite.size);
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r.WithPxOffset(topLeft.ToPPos().ToFloat2()).Render(wr);
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var res = world.WorldActor.Trait<ResourceLayer>();
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var isCloseEnough = BuildingInfo.IsCloseEnoughToBase(world, world.LocalPlayer, Building, topLeft);
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@@ -28,7 +28,7 @@ namespace OpenRA.Mods.RA.Render
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public override IEnumerable<Renderable> RenderPreview(ActorInfo building, PaletteReference pr)
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{
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return base.RenderPreview(building, pr)
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.Select(a => a.WithPos(a.Pos + building.Traits.Get<RenderBuildingInfo>().Origin));
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.Select(a => a.WithPxOffset(building.Traits.Get<RenderBuildingInfo>().Origin));
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}
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public void Render(WorldRenderer wr, World w, ActorInfo ai, PPos centerLocation)
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@@ -68,7 +68,7 @@ namespace OpenRA.Mods.RA.Render
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var disabled = self.IsDisabled();
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foreach (var a in r)
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{
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var ret = a.WithPos(a.Pos - Info.Origin);
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var ret = a.WithPxOffset(-Info.Origin);
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yield return ret;
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if (disabled)
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yield return ret.WithPalette(wr.Palette("disabled")).WithZOffset(1);
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@@ -32,7 +32,7 @@ namespace OpenRA.Mods.RA.Render
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var shadowSprites = r.Select(a => a.WithPalette(wr.Palette("shadow")));
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var flyingSprites = (move.Altitude <= 0) ? r
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: r.Select(a => a.WithPos(a.Pos - new float2(0, move.Altitude + visualOffset)).WithZOffset(move.Altitude + a.ZOffset));
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: r.Select(a => a.WithPxOffset(new float2(0, -(move.Altitude + visualOffset))).WithZOffset(move.Altitude + a.ZOffset));
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return shadowSprites.Concat(flyingSprites);
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}
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@@ -242,13 +242,9 @@ namespace OpenRA.Mods.RA
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// Unit previews
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foreach (var unit in power.UnitsInRange(sourceLocation))
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{
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if (manager.self.Owner.Shroud.IsTargetable(unit)) {
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var targetCell = unit.Location + (xy - sourceLocation);
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if (manager.self.Owner.Shroud.IsTargetable(unit))
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foreach (var r in unit.Render(wr))
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r.Sprite.DrawAt(r.Pos - Traits.Util.CenterOfCell(unit.Location).ToFloat2() + Traits.Util.CenterOfCell(targetCell).ToFloat2(),
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r.Palette.Index,
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r.Scale*r.Sprite.size);
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}
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r.WithPxOffset((xy.ToPPos() - sourceLocation.ToPPos()).ToFloat2()).Render(wr);
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}
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// Unit tiles
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