Make the guts of Renderable private.

This commit is contained in:
Paul Chote
2013-05-12 03:01:11 +12:00
parent 7719ad1f2d
commit d103a187f6
11 changed files with 59 additions and 46 deletions

View File

@@ -99,9 +99,7 @@ namespace OpenRA.Mods.RA.Orders
}
foreach (var r in preview)
r.Sprite.DrawAt(topLeft.ToPPos().ToFloat2() + r.Pos,
r.Palette.Index,
r.Scale*r.Sprite.size);
r.WithPxOffset(topLeft.ToPPos().ToFloat2()).Render(wr);
var res = world.WorldActor.Trait<ResourceLayer>();
var isCloseEnough = BuildingInfo.IsCloseEnoughToBase(world, world.LocalPlayer, Building, topLeft);