Make the guts of Renderable private.

This commit is contained in:
Paul Chote
2013-05-12 03:01:11 +12:00
parent 7719ad1f2d
commit d103a187f6
11 changed files with 59 additions and 46 deletions

View File

@@ -28,7 +28,7 @@ namespace OpenRA.Mods.RA.Render
public override IEnumerable<Renderable> RenderPreview(ActorInfo building, PaletteReference pr)
{
return base.RenderPreview(building, pr)
.Select(a => a.WithPos(a.Pos + building.Traits.Get<RenderBuildingInfo>().Origin));
.Select(a => a.WithPxOffset(building.Traits.Get<RenderBuildingInfo>().Origin));
}
public void Render(WorldRenderer wr, World w, ActorInfo ai, PPos centerLocation)
@@ -68,7 +68,7 @@ namespace OpenRA.Mods.RA.Render
var disabled = self.IsDisabled();
foreach (var a in r)
{
var ret = a.WithPos(a.Pos - Info.Origin);
var ret = a.WithPxOffset(-Info.Origin);
yield return ret;
if (disabled)
yield return ret.WithPalette(wr.Palette("disabled")).WithZOffset(1);