Add Lua Scripting for Carryall.

This commit is contained in:
Mustafa Alperen Seki
2021-04-03 18:08:46 +03:00
committed by abcdefg30
parent 860ec642b8
commit d149624b84
6 changed files with 77 additions and 15 deletions

View File

@@ -0,0 +1,49 @@
#region Copyright & License Information
/*
* Copyright 2007-2021 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using Eluant;
using OpenRA.Mods.Common.Activities;
using OpenRA.Mods.Common.Traits;
using OpenRA.Scripting;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Scripting
{
[ScriptPropertyGroup("Ability")]
public class CarryallProperties : ScriptActorProperties, Requires<CarryallInfo>
{
readonly Carryall carryall;
public CarryallProperties(ScriptContext context, Actor self)
: base(context, self)
{
carryall = Self.Trait<Carryall>();
}
[ScriptActorPropertyActivity]
[Desc("Pick up the target actor.")]
public void PickupCarryable(Actor target)
{
var carryable = target.TraitOrDefault<Carryable>();
if (carryable == null)
throw new LuaException("Actor '{0}' cannot carry actor '{1}'!".F(Self, target));
Self.QueueActivity(new PickupUnit(Self, target, carryall.Info.BeforeLoadDelay, null));
}
[ScriptActorPropertyActivity]
[Desc("Drop the actor being carried at the target location.")]
public void DeliverCarryable(CPos target)
{
Self.QueueActivity(new DeliverUnit(Self, Target.FromCell(Self.World, target), carryall.Info.DropRange, null));
}
}
}