Fix server freeze on client absence.
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@@ -46,8 +46,6 @@ namespace OpenRA.Server
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public List<Connection> PreConns = new List<Connection>();
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TcpListener listener = null;
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Dictionary<int, List<Connection>> inFlightFrames
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= new Dictionary<int, List<Connection>>();
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TypeDictionary serverTraits = new TypeDictionary();
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public Session LobbyInfo;
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@@ -389,20 +387,6 @@ namespace OpenRA.Server
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SyncLobbyGlobalSettings();
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}
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public void UpdateInFlightFrames(Connection conn)
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{
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if (conn.Frame == 0)
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return;
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if (!inFlightFrames.ContainsKey(conn.Frame))
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inFlightFrames[conn.Frame] = new List<Connection> { conn };
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else
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inFlightFrames[conn.Frame].Add(conn);
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if (Conns.All(c => inFlightFrames[conn.Frame].Contains(c)))
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inFlightFrames.Remove(conn.Frame);
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}
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void DispatchOrdersToClient(Connection c, int client, int frame, byte[] data)
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{
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try
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@@ -527,6 +511,11 @@ namespace OpenRA.Server
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}
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public void DropClient(Connection toDrop)
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{
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DropClient(toDrop, toDrop.MostRecentFrame);
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}
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public void DropClient(Connection toDrop, int frame)
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{
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if (PreConns.Contains(toDrop))
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PreConns.Remove(toDrop);
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@@ -565,7 +554,7 @@ namespace OpenRA.Server
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}
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}
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DispatchOrders(toDrop, toDrop.MostRecentFrame, new byte[] { 0xbf });
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DispatchOrders(toDrop, frame, new byte[] { 0xbf });
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if (!Conns.Any())
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{
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