From d16d736489792177bec33beeb45905f2b5b99352 Mon Sep 17 00:00:00 2001 From: psydev Date: Sat, 6 Apr 2013 03:52:29 -0700 Subject: [PATCH] infantry detect cloaked; grenadierexplode fixed --- mods/cnc-classic/rules/infantry.yaml | 15 +++++++++++++++ 1 file changed, 15 insertions(+) diff --git a/mods/cnc-classic/rules/infantry.yaml b/mods/cnc-classic/rules/infantry.yaml index 2bfa758dc7..254ef72d58 100644 --- a/mods/cnc-classic/rules/infantry.yaml +++ b/mods/cnc-classic/rules/infantry.yaml @@ -20,6 +20,8 @@ E1: AttackFrontal: RenderInfantryProne: IdleAnimations: idle1,idle2,idle3,idle4 + DetectCloaked: + Range: 2 E2: Inherits: ^Infantry @@ -48,7 +50,10 @@ E2: IdleAnimations: idle1,idle2 Explodes: Weapon: GrenadierExplode + EmptyWeapon: GrenadierExplode Chance: 50 + DetectCloaked: + Range: 2 E3: Inherits: ^Infantry @@ -86,6 +91,8 @@ E3: AttackFrontal: RenderInfantryProne: IdleAnimations: idle1,idle2 + DetectCloaked: + Range: 2 E4: Inherits: ^Infantry @@ -114,6 +121,8 @@ E4: RenderInfantryProne: IdleAnimations: idle1,idle2 #explodes somehow + DetectCloaked: + Range: 2 E5: Inherits: ^Infantry @@ -147,6 +156,8 @@ E5: -PoisonedByTiberium: RenderInfantryProne: IdleAnimations: idle1,idle2 + DetectCloaked: + Range: 2 E6: Inherits: ^Infantry @@ -178,6 +189,8 @@ E6: JustMove: true RenderInfantryProne: IdleAnimations: idle1,idle2 + DetectCloaked: + Range: 2 RMBO: Inherits: ^Infantry @@ -214,3 +227,5 @@ RMBO: IdleAnimations: idle1,idle2,idle3 AnnounceOnBuild: AnnounceOnKill: + DetectCloaked: + Range: 2