HackyAI dissolve update rule and yaml updates
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@@ -1,41 +1,7 @@
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Player:
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HackyAI@TestAI:
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ModularBot@TestAI:
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Name: Test AI
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Type: test
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BuildingCommonNames:
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ConstructionYard: gacnst
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Refinery: proc
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Power: gapowr, napowr, naapwr
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Barracks: gapile, nahand
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VehiclesFactory: gaweap, naweap
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Production: gapile, nahand, gaweap, naweap
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Silo: gasilo
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UnitsCommonNames:
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Mcv: mcv
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ExcludeFromSquads: harv
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UnitsToBuild:
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e1: 80%
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e2: 25%
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e3: 25%
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cyborg: 15%
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jumpjet: 15%
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repair: 2%
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medic: 2%
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harv: 10%
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mmch: 15%
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ttnk: 15%
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smech: 25%
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bggy: 25%
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hvr: 20%
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bike: 20%
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subtank: 10%
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sonic: 10%
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stnk: 8%
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UnitLimits:
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harv: 12
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medic: 3
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repair: 3
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SquadSize: 20
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GrantConditionOnBotOwner@test:
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Condition: enable-test-ai
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Bots: test
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@@ -93,3 +59,37 @@ Player:
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naobel: 3
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BuildingRepairBotModule:
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RequiresCondition: enable-test-ai
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SquadManagerBotModule@test:
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RequiresCondition: enable-test-ai
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SquadSize: 20
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ExcludeFromSquadsTypes: harv, mcv
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ConstructionYardTypes: gacnst
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UnitBuilderBotModule@test:
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RequiresCondition: enable-test-ai
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UnitsToBuild:
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e1: 80
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e2: 25
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e3: 25
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cyborg: 15
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jumpjet: 15
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repair: 2
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medic: 2
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harv: 10
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mmch: 15
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ttnk: 15
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smech: 25
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bggy: 25
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hvr: 20
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bike: 20
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subtank: 10
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sonic: 10
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stnk: 8
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UnitLimits:
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harv: 12
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medic: 3
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repair: 3
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McvManagerBotModule@test:
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RequiresCondition: enable-test-ai
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McvTypes: mcv
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ConstructionYardTypes: gacnst
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McvFactoryTypes: gaweap, naweap
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