Add the world components of the new editor.
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@@ -1,17 +1,8 @@
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World:
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^BaseWorld:
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Inherits: ^Palettes
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ChatCommands:
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DevCommands:
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PlayerCommands:
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HelpCommand:
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ScreenMap:
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ActorMap:
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LoadWidgetAtGameStart:
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ShellmapRoot: MENU_BACKGROUND
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ScreenShaker:
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BuildingInfluence:
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BridgeLayer:
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Bridges: bridge1, bridge2, bridge3, bridge4
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TerrainGeometryOverlay:
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ShroudRenderer:
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ShroudVariants: typea, typeb, typec, typed
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FogVariants: typea, typeb, typec, typed
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@@ -30,18 +21,6 @@ World:
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Name: Nod
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Race: nod
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Description: Brotherhood of Nod\nThe Brotherhood is a religious cult centered around their leader Kane\nand the alien substance Tiberium. They utilize stealth technology\nand guerilla tactics to defeat those who oppose them.
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ProductionQueueFromSelection:
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ProductionTabsWidget: PRODUCTION_TABS
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DomainIndex:
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SmudgeLayer@SCORCH:
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Type: Scorch
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Sequence: scorches
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SmokePercentage: 50
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SmudgeLayer@CRATER:
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Type: Crater
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Sequence: craters
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ResourceLayer:
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ResourceClaimLayer:
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ResourceType@green-tib:
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ResourceType: 1
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Palette: staticterrain
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@@ -66,8 +45,33 @@ World:
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PipColor: Blue
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AllowedTerrainTypes: Clear,Road
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AllowUnderActors: true
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LoadWidgetAtGameStart:
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ShellmapRoot: MENU_BACKGROUND
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World:
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Inherits: ^BaseWorld
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ChatCommands:
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DevCommands:
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PlayerCommands:
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HelpCommand:
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ScreenShaker:
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NukePaletteEffect:
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BuildingInfluence:
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BridgeLayer:
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Bridges: bridge1, bridge2, bridge3, bridge4
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ProductionQueueFromSelection:
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ProductionTabsWidget: PRODUCTION_TABS
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DomainIndex:
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SmudgeLayer@SCORCH:
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Type: Scorch
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Sequence: scorches
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SmokePercentage: 50
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SmudgeLayer@CRATER:
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Type: Crater
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Sequence: craters
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ResourceLayer:
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ResourceClaimLayer:
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PathfinderDebugOverlay:
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TerrainGeometryOverlay:
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SpawnMapActors:
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MPStartLocations:
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CreateMPPlayers:
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@@ -143,3 +147,7 @@ World:
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PanelName: SKIRMISH_STATS
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RadarPings:
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EditorWorld:
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Inherits: ^BaseWorld
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EditorActorLayer:
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EditorResourceLayer:
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