Add the world components of the new editor.

This commit is contained in:
Paul Chote
2015-04-06 14:57:13 +01:00
parent 1f024a8695
commit d211fe9fe1
15 changed files with 833 additions and 117 deletions

View File

@@ -1,15 +1,8 @@
World:
^BaseWorld:
Inherits: ^Palettes
ChatCommands:
DevCommands:
PlayerCommands:
HelpCommand:
ScreenMap:
ActorMap:
LoadWidgetAtGameStart:
BuildingInfluence:
ProductionQueueFromSelection:
ProductionPaletteWidget: PRODUCTION_PALETTE
ShroudRenderer:
Index: 255, 16, 32, 48, 64, 80, 96, 112, 128, 144, 160, 176, 192, 208, 224, 240, 20, 40, 56, 65, 97, 130, 148, 194, 24, 33, 66, 132, 28, 41, 67, 134, 1, 2, 4, 8, 3, 6, 12, 9, 7, 14, 13, 11, 5, 10, 15, 255
UseExtendedIndex: true
@@ -25,6 +18,41 @@ World:
Country@1:
Name: Nod
Race: nod
ResourceType@Tiberium:
ResourceType: 1
Palette: greentiberium
EditorSprite: waypoint # TODO: editor can't handle the real ones
Variants: tib01, tib02, tib03, tib04, tib05, tib06, tib07, tib08, tib09, tib10, tib11, tib12, tib13, tib14, tib15, tib16, tib17, tib18, tib19, tib20
MaxDensity: 12
ValuePerUnit: 50
Name: Tiberium
PipColor: Green
AllowedTerrainTypes: Clear, Rough, DirtRoad
AllowUnderActors: true
TerrainType: Tiberium
ResourceType@BlueTiberium:
ResourceType: 2
Palette: bluetiberium
EditorSprite: waypoint # TODO: editor can't handle the real ones
Variants: tib01, tib02, tib03, tib04, tib05, tib06, tib07, tib08, tib09, tib10, tib11, tib12, tib13, tib14, tib15, tib16, tib17, tib18, tib19, tib20
MaxDensity: 12
ValuePerUnit: 100
Name: BlueTiberium
PipColor: Blue
AllowedTerrainTypes: Clear, Rough, DirtRoad
AllowUnderActors: true
TerrainType: BlueTiberium
TerrainGeometryOverlay:
World:
Inherits: ^BaseWorld
ChatCommands:
DevCommands:
PlayerCommands:
HelpCommand:
BuildingInfluence:
ProductionQueueFromSelection:
ProductionPaletteWidget: PRODUCTION_PALETTE
DomainIndex:
SmudgeLayer@SMALLSCORCH:
Type: SmallScorch
@@ -55,32 +83,7 @@ World:
Sequence: largecraters
ResourceLayer:
ResourceClaimLayer:
ResourceType@Tiberium:
ResourceType: 1
Palette: greentiberium
EditorSprite: waypoint # TODO: editor can't handle the real ones
Variants: tib01, tib02, tib03, tib04, tib05, tib06, tib07, tib08, tib09, tib10, tib11, tib12, tib13, tib14, tib15, tib16, tib17, tib18, tib19, tib20
MaxDensity: 12
ValuePerUnit: 50
Name: Tiberium
PipColor: Green
AllowedTerrainTypes: Clear, Rough, DirtRoad
AllowUnderActors: true
TerrainType: Tiberium
ResourceType@BlueTiberium:
ResourceType: 2
Palette: bluetiberium
EditorSprite: waypoint # TODO: editor can't handle the real ones
Variants: tib01, tib02, tib03, tib04, tib05, tib06, tib07, tib08, tib09, tib10, tib11, tib12, tib13, tib14, tib15, tib16, tib17, tib18, tib19, tib20
MaxDensity: 12
ValuePerUnit: 100
Name: BlueTiberium
PipColor: Blue
AllowedTerrainTypes: Clear, Rough, DirtRoad
AllowUnderActors: true
TerrainType: BlueTiberium
PathfinderDebugOverlay:
TerrainGeometryOverlay:
SpawnMapActors:
CreateMPPlayers:
MPStartUnits@MCV:
@@ -151,3 +154,7 @@ World:
RadarPings:
StartGameNotification:
EditorWorld:
Inherits: ^BaseWorld
EditorActorLayer:
EditorResourceLayer: