Merge pull request #12497 from pchote/condition-manager

Complete Upgrades -> Condition transition.
This commit is contained in:
Oliver Brakmann
2016-12-24 13:43:15 +01:00
committed by GitHub
90 changed files with 363 additions and 406 deletions

View File

@@ -5,7 +5,7 @@
GivesExperience:
PlayerExperienceModifier: 1
ScriptTriggers:
UpgradeManager:
ConditionManager:
RenderDebugState:
^SpriteActor:
@@ -605,7 +605,7 @@
^CivBuilding:
Inherits: ^Building
-UpgradeManager:
-ConditionManager:
Health:
HP: 400
Tooltip:

View File

@@ -106,7 +106,7 @@ sandworm:
TerrainTypes: Sand, Dune, SpiceSand, Spice
MovingInterval: 3
RequiresCondition: !attacking
UpgradeManager:
ConditionManager:
Buildable:
Description: Attracted by vibrations in the sand.\nWill eat units whole and has a large appetite.

View File

@@ -5,7 +5,7 @@
GivesExperience:
PlayerExperienceModifier: 1
ScriptTriggers:
UpgradeManager:
ConditionManager:
RenderDebugState:
^SpriteActor:

View File

@@ -4,7 +4,7 @@
GivesExperience:
PlayerExperienceModifier: 1
ScriptTriggers:
UpgradeManager:
ConditionManager:
RenderDebugState:
^SpriteActor:
@@ -894,7 +894,7 @@
ShadowImage: parach-shadow
ShadowSequence: idle
RequiresCondition: parachute
UpgradeManager:
ConditionManager:
^Mine:
Inherits: ^SpriteActor

View File

@@ -5,7 +5,7 @@
GivesExperience:
PlayerExperienceModifier: 1
ScriptTriggers:
UpgradeManager:
ConditionManager:
RenderDebugState:
^SpriteActor:
@@ -246,7 +246,7 @@
SellSounds: cashturn.aud
Demolishable:
ScriptTriggers:
UpgradeManager:
ConditionManager:
Health:
Shape: Rectangle
RotateToIsometry: true