Kill ITerrainTypeModifier for explicit updating of a custom layer in the map. Functionally equivalent, but MUCH faster.

This commit is contained in:
Paul Chote
2010-07-22 22:22:53 +12:00
parent 3e493cb93c
commit d21e9fe093
10 changed files with 27 additions and 49 deletions

View File

@@ -192,13 +192,8 @@ namespace OpenRA.Traits
{
if (!self.World.Map.IsInMap(cell.X,cell.Y))
return float.PositiveInfinity;
// Custom terrain types don't stack: pick one
var customTerrain = self.World.WorldActor.traits.WithInterface<ITerrainTypeModifier>()
.Select( t => t.GetTerrainType(cell) )
.FirstOrDefault( t => t != null );
var type = (customTerrain != null) ? customTerrain : self.World.GetTerrainType(cell);
var type = self.World.GetTerrainType(cell);
var additionalCost = self.World.WorldActor.traits.WithInterface<ITerrainCost>()
.Select( t => t.GetTerrainCost(cell, self) ).Sum();
@@ -210,13 +205,8 @@ namespace OpenRA.Traits
var unitInfo = self.Info.Traits.GetOrDefault<UnitInfo>();
if( unitInfo == null )
return 0f;
// Custom terrain types don't stack: pick one
var customTerrain = self.World.WorldActor.traits.WithInterface<ITerrainTypeModifier>()
.Select( t => t.GetTerrainType(cell) )
.FirstOrDefault( t => t != null );
var type = (customTerrain != null) ? customTerrain : self.World.GetTerrainType(cell);
var type = self.World.GetTerrainType(cell);
var modifier = self.traits
.WithInterface<ISpeedModifier>()

View File

@@ -48,7 +48,6 @@ namespace OpenRA.Traits
public interface IAvoidHazard { string Type { get; } }
public interface IStoreOre { int Capacity { get; }}
public interface ITerrainTypeModifier { string GetTerrainType(int2 cell); }
public interface ITerrainCost { float GetTerrainCost(int2 cell, Actor forActor); }
public interface IDisable { bool Disabled { get; } }

View File

@@ -17,7 +17,7 @@ namespace OpenRA.Traits
{
public class ResourceLayerInfo : TraitInfo<ResourceLayer> { }
public class ResourceLayer: IRenderOverlay, ILoadWorldHook, ITerrainTypeModifier
public class ResourceLayer: IRenderOverlay, ILoadWorldHook
{
World world;
@@ -75,15 +75,7 @@ namespace OpenRA.Traits
if (content[x, y].type != null)
content[x, y].density = GetIdealDensity(x, y);
}
public string GetTerrainType(int2 cell)
{
if (content[cell.X,cell.Y].type == null)
return null;
return content[cell.X,cell.Y].type.info.TerrainType;
}
Sprite[] ChooseContent(ResourceType t)
{
return t.info.Sprites[world.SharedRandom.Next(t.info.Sprites.Length)];
@@ -120,6 +112,8 @@ namespace OpenRA.Traits
content[i, j].density = Math.Min(
content[i, j].image.Length - 1,
content[i, j].density + n);
world.Map.CustomTerrain[i,j] = t.info.TerrainType;
}
public bool IsFull(int i, int j) { return content[i, j].density == content[i, j].image.Length - 1; }
@@ -133,6 +127,7 @@ namespace OpenRA.Traits
{
content[p.X, p.Y].type = null;
content[p.X, p.Y].image = null;
world.Map.CustomTerrain[p.X, p.Y] = null;
}
return type;
}